» Welcome, Guest.
Please login or register.
February 27, 2010, 11:58pm

Forum Login
Login Name: Create a new account
Password:     Forgot password

Commandos HQ    Commandos Series    Modding & Mods  ›  [Playing C3 on C2] Tutorial 1, 2 Combined Mod Miss

[Playing C3 on C2] Tutorial 1, 2 Combined Mod Miss Print
2 Pages 1 2 » All Recommend Thread
r0ex
July 29, 2007, 1:43pm Report to Moderator
Private First Class
Posts: 38
Posts Per Day: 0.04
Reputation: 100.00%
Time Online: 14 hours 20 minutes
Location: China
[Playing C3 on C2] Tutorial 1, 2 Combined Mod Mission
by wyel2000 (this text is translated by Rex)

If you are using v1.34(DP), you should overrides existed "DATA\" with what's in the "V1.34 ***\". If you are using v1.20, overrides existed "DATA\" with what's in the "V1.34 ***\" first, and then "V1.20\".

1. 3 commandos will show up, in different scenes. They can get together, but it's hard.
2. Added tens of enemies.
3. Almost every kinds of Japanese soldiers show up, including seamen.
4. ?
Although there are no triggers, the enemies are not easy to deal with.
Modifying triggers and some intersting actions cost time, and I was a little tired. I am doing this these days, so I just publish some fresh.
When there are more good ideas and scripts, I will modify it greatly.

Known problems:
1. There are some pictures with some purple objects. It's caused by the toolkit with the uncompleted cracked MBI format.
2. Some blindages are transparent, but they do not affect much.
These two will not affect the game playing and will bring us joy. Enjoy.

http://hi.cech.com.cn/download/file_share_5033011.html
(use the link in the page with the form of http://hi.cech.com.cn/5033011/.....on%20C2_Tutorial.rar)

The CommDevToolkit is made by Rex, more info, tools, visit http://rex.cnblogs.com

This post is originally posted at this site in Chinese along with several images:
http://bbs.cga.com.cn/BBS_content/65/2007/7/27/908269.asp?tid=908269

Logged Offline
E-mail Private Message
Rayz
August 3, 2007, 6:23am Report to Moderator
Private First Class
Posts: 55
Posts Per Day: 0.06
Time Online: 5 hours 52 minutes
zis forum is really cold as cga fourm....
perhaps zey do not have so much time....

i'm qq278922865... ;D
Logged Offline
E-mail Private Message Reply: 1 - 23
mac402
October 22, 2008, 6:46pm Report to Moderator
Private
Posts: 2
Posts Per Day: 0.00
Hmm... it works :) but is C3 this difficult or did you make changes to the original. If so it would be better to import vanilla C3 missions and these insanely difficult could be bonus material or something. The difficulty select button doesn't change anything. Aside from that it seems to have some bugs (other than graphical of course), only tried the 1st mission from C3 right now and what I found was:

- the allied soldiers don't have guns on them
- the GB is supposed to hide in the truck, but instead he's hiding in the field in crawl position, the spy is on the verge of the map and can't be contacted, and the thief is nowhere to be found
- sometimes quicksaves get corrupted
Logged Offline
E-mail Private Message Reply: 2 - 23
wyel2000
October 27, 2008, 5:35am Report to Moderator
Master Sergeant
Posts: 321
Posts Per Day: 0.29
Reputation: 100.00%
Time Online: 3 days 3 hours 36 minutes
Quoted from mac402
Hmm... it works :) but is C3 this difficult or did you make changes to the original. If so it would be better to import vanilla C3 missions and these insanely difficult could be bonus material or something. The difficulty select button doesn't change anything. Aside from that it seems to have some bugs (other than graphical of course), only tried the 1st mission from C3 right now and what I found was:

- the allied soldiers don't have guns on them
- the GB is supposed to hide in the truck, but instead he's hiding in the field in crawl position, the spy is on the verge of the map and can't be contacted, and the thief is nowhere to be found
- sometimes quicksaves get corrupted


see http://commandoshq.net/cgi-bin/forum/Blah.pl?m-1225084361/
Logged Offline
E-mail Private Message Reply: 3 - 23
AndrewT
November 30, 2008, 3:18pm Report to Moderator
Specialist
Posts: 78
Posts Per Day: 0.17
Time Online: 12 hours 42 minutes
hi there
awesome achievements!  :o
a few questions about it:
- what about the resolution? the screenshots are low res, but i guess the c2 engine allows high res?
- is it possible to import the awesome looking weather "layers" from c3, like haze, fog, rain and snow?
- are we able to play those c3 missions in cooperative multi? i am sick of the c3 deathmatch and collect the fglag, while landing in normandy with the greenberet and 8 allied soldiers controlled by more players could be awesome!
best regards!
Logged Offline
E-mail Private Message Reply: 4 - 23
wyel2000
December 3, 2008, 11:41am Report to Moderator
Master Sergeant
Posts: 321
Posts Per Day: 0.29
Reputation: 100.00%
Time Online: 3 days 3 hours 36 minutes
the c3 engine mission vision effect and fog weather me is powerless??
waiting your to resolve......

c3 normandy is my design.use the allied soldiers is easy.

:P :P :P

Logged Offline
E-mail Private Message Reply: 5 - 23
AndrewT
December 3, 2008, 10:16pm Report to Moderator
Specialist
Posts: 78
Posts Per Day: 0.17
Time Online: 12 hours 42 minutes
hi there
i downloaded the mod and tried it out
i pretty much like to play commandos3 missions under commandos2 engines, however there would be many things to fix. i checked all the missions, and these are my experiences:
- soldiers and objects are visible through walls (it feels like as the scenery would be only a plain 2d picture, but of course its not, with comm2debug.exe it's clear))
- water is missing from the 2 normandy missions
- strange black screen around the train in the get to tge engine mission, absolutley no terrain
- almost black terrain in the infiltrate the station mission
- no guns for allied soldiers in forbach for the ambush, greenberet, spy and thief seem to be selectable, although they are inside the trucks as it was mentioned before
- can't move with allied soldiers in omaha, they are stand up and crawl, but they won't move
- the campaign briefing will be played at the beginning of almost every mission in the particular campaign
- some ingame music doesn't loop perfectly, others sound rasp
- there is a lieutenant in stop bomb deployment mission, stationed near the railwaycross, he looks like break dancing, continually repeating death animations. there is an proning allied soldier in omaha with similar "behaviour".
- in the kill the traitor mission it's impossible to leave the starting floor where 3 german soldiers are stationed. the door left from the greenberets strating room is locked, and noone has a lockpick (nor the ability), the other door is impassable, although it's flashing when objects view is pressed, but you can't use it

i don't know if these stuffs are fixable or not, but i really enjoyed looking at these maps in 1024x768, so i really want to say thank you for all this stuff, and that it can be better in the future.

and another thing: i'm afraid that the english language based modding knowledge of the commandos series lags behind the chinese community. i usually discover links to chinese forums, but can't figure out what are they about. so what are the latest achivements? what can we expect, what is possible with commandos games? for example how are the c3 abi files decoding proceeding?

best regards
Logged Offline
E-mail Private Message Reply: 6 - 23
wyel2000
December 8, 2008, 6:18am Report to Moderator
Master Sergeant
Posts: 321
Posts Per Day: 0.29
Reputation: 100.00%
Time Online: 3 days 3 hours 36 minutes
the modding language all is english, me write is difficile.
waiting all commando fans to perfect.
Logged Offline
E-mail Private Message Reply: 7 - 23
AndrewT
December 8, 2008, 8:54am Report to Moderator
Specialist
Posts: 78
Posts Per Day: 0.17
Time Online: 12 hours 42 minutes
ah
is there a site where you guys post lastest news and screenshots from the modding process and average users can have an insight how far did you proceed with it?
regards
Logged Offline
E-mail Private Message Reply: 8 - 23
wyel2000
December 8, 2008, 9:36am Report to Moderator
Master Sergeant
Posts: 321
Posts Per Day: 0.29
Reputation: 100.00%
Time Online: 3 days 3 hours 36 minutes
Logged Offline
E-mail Private Message Reply: 9 - 23
AndrewT
December 8, 2008, 12:01pm Report to Moderator
Specialist
Posts: 78
Posts Per Day: 0.17
Time Online: 12 hours 42 minutes
sweeeeet, thanks!
i'm gonna browse them, hopefully the screenshots will "tell" me what are the topics about :) thanks again, useful sites!
Logged Offline
E-mail Private Message Reply: 10 - 23
Rayz
December 18, 2008, 12:47am Report to Moderator
Private First Class
Posts: 55
Posts Per Day: 0.06
Time Online: 5 hours 52 minutes
in winter vacation, via my msn orayzo[at]gmail[dot]com
il transport them to u
Logged Offline
E-mail Private Message Reply: 11 - 23
Rayz
December 18, 2008, 12:48am Report to Moderator
Private First Class
Posts: 55
Posts Per Day: 0.06
Time Online: 5 hours 52 minutes
or mail u
u kan also mail me :)
Logged Offline
E-mail Private Message Reply: 12 - 23
Coagent
December 28, 2008, 7:51am Report to Moderator
Private
Posts: 12
Posts Per Day: 0.03
Time Online: 5 hours 29 minutes
hi can u plz help me to create a commandos 2 maps for death match in commandos 3....
Logged Offline
E-mail Private Message Reply: 13 - 23
wyel2000
December 28, 2008, 3:41pm Report to Moderator
Master Sergeant
Posts: 321
Posts Per Day: 0.29
Reputation: 100.00%
Time Online: 3 days 3 hours 36 minutes
waiting all commando fans to perfect..............
Logged Offline
E-mail Private Message Reply: 14 - 23
2 Pages 1 2 » All Recommend Thread
Print

Commandos HQ    Commandos Series    Modding & Mods  ›  [Playing C3 on C2] Tutorial 1, 2 Combined Mod Miss



Powered by E-Blah Forum Software 10.3.6 © 2001-2008