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wyel2000 |
November 17, 2008, 2:33pm |
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Longshot |
November 21, 2008, 3:27am |
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Private 
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Thanks. Looking forward to trying it out. |
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Sgt.Schnitzel |
November 27, 2008, 4:05am |
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Wow, I haven't been in a long time.
Okay how did get the patrol boat to work as a drivable unit with a visible commando???
SERIOUSLY, I tried and tried and tried and I could never get it to function!!!!!!!!!!! It drove me crazy.
How did you remove the Japanese gunner????????????????????
Can you explain this to me, how did you do this?????? Did you directly modify the .ani file?
Also is it possible to convert vehicle models from C3 to C2?????
Thanks. |
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wyel2000 |
November 29, 2008, 9:55am |
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hi Sgt.Schnitzel.
the pic2 with commando is v2 mods version.the pic1 is v1 version. so........ and the patrol drivable is only.
mod the .abi file can cancel Japanese gunner. see \abnormal of the wolves.v2\DATA\MISIONES\SB\SB_NOCTURNA.MIS \abnormal of the wolves.v2\DATA\ANIMS\PATRU_M.ANI \abnormal of the wolves.v2\DATA\ANIMS\PATRU_M.ABI
the c3 .abi and c2 .abi files with different format. whether can conversion need to experiment.
thanks. :B |
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Sgt.Schnitzel |
November 30, 2008, 4:03am |
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Okay thanks I'll look into this, when I reinstall C2. Maybe we can work on something together.
Btw is there a map editor, or some tool that can be used to place objects on a map without having to use notepad? |
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wyel2000 |
December 3, 2008, 11:45am |
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text editor tools?
me use the "TextDiff" :B
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MoiChain |
November 29, 2009, 10:18am |
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Specialist 
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Hello !
post again, please ? Thanks. |
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wyel2000 |
November 29, 2009, 4:50pm |
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Posts: 321
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MoiChain |
November 29, 2009, 10:26pm |
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Specialist 
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XieXie. Mission works but I don't see the long hair man. |
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wyel2000 |
November 30, 2009, 1:22am |
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After Contact wounded Ally |
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MoiChain |
November 30, 2009, 9:35am |
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Specialist 
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