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Commandos HQ    Commandos Series    Modding & Mods  ›  Commandos Developing Toolkit

Commandos Developing Toolkit Print
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Sooslik
October 1, 2008, 7:03am Report to Moderator
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Quoted from wyel2000


moding........


interesting... :Clap:
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AndrewT
December 9, 2008, 5:42pm Report to Moderator
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i would like to ask you guys question about bsmb decoder. is this the right tool to extract (textures from) .abi files? (to tell the truths i didn't find any other tools to decrypt stuff). following the instructions wasn't successful while trying to decrypt panzer3.abi.
i saw skin modifications, for example a greenberet, so i guess there must be a way to extract the bmp from .abi files. (opening the original one with abi workshop makes the textures very noisy)
any suggestions would be greatly appreciated

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wyel2000
December 10, 2008, 3:34am Report to Moderator
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me can't open the link......

The tools:
Commandos Developing Toolkit (by rex)
http://www.cnblogs.com/Rex/archive/2007/02/11/647203.html (old ver.)
http://www.cnblogs.com/Rex/archive/2008/05/31/1211298.html (new ver.)

Now supporting:
PCK <-> extracting and creating of Comm2 or Comm3
Y64 <-> Bmp
RLE <-> Gif
GRL <-> Gif
ABI -> Gif
MBI <-> Obj + Mtl + Gif
SEC <- Obj
MA2 -> Gif & Bmp
SEC -> Change districts attributes
*.MIS, *.GSC, *.BAS, *.ANI/2, *.BRI, *.MSB *.DAT *.MAC etc -> decode all the script files

Commandos2&3 abi files view (by neoragex2002)
http://www.cnblogs.com/neoragex2002/archive/2007/08/20/863005.html

Commandos2&3 mbi files view (by neoragex2002)
http://www.cnblogs.com/neoragex2002/archive/2008/11/25/856505.html

Commandos2&3 sec files view (by neoragex2002)
http://www.cnblogs.com/neoragex2002/articles/Commandos_3D_Sec_WIP.html


Commandos2&3 moding tutorials (by wyel2000)
http://bbs.cga.com.cn/BBS_content/65/2007/9/2/939824.asp?tid=939824




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AndrewT
December 10, 2008, 2:29pm Report to Moderator
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hi
wooow, strange to see those planes at paris :)
well, now i have another question. i already had this toolkit, now i know that image converter will be the tool i need, and for .vb files i have to use visual basic. thats where i'm stucked :S i can't get those vb files work. when i run it, it says compile error, invalid outside procedure, which doesn't tell me too much.
as a programming analphabete i would like to request some help again, what should i do to be able to extract a clean image from abi files to skin it (thats the part where i won't have problems with photoshop :) ), then use the modified stuff ingame.
all beginnings are difficult  :'(
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wyel2000
December 10, 2008, 3:39pm Report to Moderator
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Those planes is me moding.
more to see http://hi.baidu.com/wyel2000/album


Commandos Developing Toolkit----------System Requirement

1.Install Microsoft .Net Framework 2.0(22.4MB).
http://download.microsoft.com/download/5/6/7/567758a3-759e-473e-bf8f-52154438565a/dotnetfx.exe

This framework will not be able to be installed on older operation systems such as Win98 or Win2k, for lack of WindowsInstaller 3.1.

2.Install DirectX October 2006 Redistable(55.6MB)
http://download.microsoft.com/.....x_oct2006_redist.exe
[http://download.microsoft.com/download/d/4/6/d46cc24d-33df-4727-aa89-9512513c67d3/directx_oct2006_redist.exe]

3.OS with DirectX 8.0 or DirectX 9.0


.ABI files moding tool: ABI_Workshop
http://commandoshq.net/Files/2MOC/ABI_Workshop.zip
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AndrewT
December 10, 2008, 5:38pm Report to Moderator
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hi
yeah, i read these in the readme, the pc meets the requirements, i have .net framework 3.0 (2.0 is required), directx 9.0c from september 2007 (october 2006 is required), and windows xp sp2 which of course supports both directx8 and 9.

so the skins look like this with the original abi files extracted right from the package.

noisy like hell, thats why i thought there has to be a way to decrypt/decode/convert them to get a clear texture, free from those little colored stuffs.
imageconverter seemed to be the right choice, but in the source pack there is the developer file with .vb extension, which i can't handle. i opened it with visual basic studio, but when i try to run it, it tells me about compilation errors, and due to lack of programming knowledge i don't know how to solve it.
the binary package, which i hoped i'm gonna find executable versions of the vb files are only object examples.
the pages with the tutorial you linked here don't seem to load in, it takes many many time and end usually with a time out :(
so again: i would like to extract a clean texture from an abi file, edit it, and pack back to abi.
now i feel myself a dumbass, but still don't get it.  :B
so now what? :)
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wyel2000
December 11, 2008, 2:36am Report to Moderator
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AndrewT
December 11, 2008, 9:47am Report to Moderator
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many thanks, mate, that's exactly what i needed!  :o
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Sgt.Schnitzel
December 13, 2008, 2:48am Report to Moderator
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Are those planes flyable by the player?
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Rayz
December 18, 2008, 12:51am Report to Moderator
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;D
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Coagent
December 28, 2008, 6:58am Report to Moderator
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hi can u guys do me a favour... plz help me to add maps of commandos men of courage in commandos 3 (destinition berlin) for death match.....
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Coagent
December 28, 2008, 10:59am Report to Moderator
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hello i use developers kit and use the tool named (Y64Manager) to change the map of commandos 3 tutorial to commandos 2 tutorial the map was changed and displayed as well but the mission was same and the position of the nazi offices is of the previous tutorial..... i neec help
i want to play death match in commandos 3 but on the maps of commandos 2 plz help me guys............
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wyel2000
December 28, 2008, 4:06pm Report to Moderator
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Every last mission configuration is:
EXTERIOR *.Y64 + *.SEC + *.MA2
INTERIOR *.SEC + *.MBI
all the enemy and other content by the script files (*.BAS *.MIS *.GSC *.MSB *.STR)
so need moding the script files.

examples: [Playing C3 on C2] Tutorial 1, 2 script files
http://bbs.cga.com.cn/UploadFiles/65/2008-8-15/1134582/2008122906526038920081229065252932.rar

re.

Play death match mode in C2 need waiting all commando fans to perfect..............
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Coagent
December 28, 2008, 4:16pm Report to Moderator
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thx but how about add maps of commandos 2 in commandos 3 bcoz in commandos 3 we can play death match...
i only want more maps in it.. is it possible?
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wyel2000
December 28, 2008, 5:08pm Report to Moderator
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have possible.
but the death match mode need change program.
and the people attribute.

you can see the c3 .mis files (*_MP.MIS)
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