[
	[
		#id:#T1,
		#comment:"INIT",
		#type:#level,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#FGAnimate:[#id:#F76,#memberRange:[390],#loop:0,#speed:0],
			#FGAnimate:[#id:#F79,#memberRange:[399],#loop:0,#speed:0],
			#FGAnimate:[#id:#F80,#memberRange:[412],#loop:0,#speed:0],
			#PlaySound:[#soundname:"amb_germany_outside_nightvision",#type:#BG],
			#FGAnimate:[#id:#F81,#memberRange:[423],#loop:0,#speed:0],
			#LevelTimer:[#action:#start,#time:720,#TriggerID:#T13]
		],
		#startTime:0,
		#time:0,
		#PlayerPos:point(189,35)
	],
	[
		#id:#T10,
		#comment:"Objective - Placera Bugg",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#SetObjectiveState:[#ObjectiveNum:1,#state:1],
			#SetObjectiveMinimapState:[#num:1,#state:1]
		],
		#time:10000,
		#color:4,
		#Pos:point(28,35),
		#PlayerPos:point(28,137),
		#SkillType:#Code,
		#infoID:#AT77
	],
	[
		#id:#T11,
		#comment:"Objective - Sno Pengar",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#SetObjectiveState:[#ObjectiveNum:2,#state:1],
			#SetObjectiveMinimapState:[#num:2,#state:1]
		],
		#time:10000,
		#color:5,
		#Pos:point(189,102),
		#PlayerPos:point(188,101),
		#SkillType:#Comm,
		#infoID:#AT78
	],
	[
		#id:#T13,
		#comment:"Level Fail - Timer",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#LevelFail:[#time:2000,#reason:#F08]
		],
		#time:0,
		#color:0,
		#Pos:point(0,0),
		#PlayerPos:point(2,0),
		#SkillType:#Tech
	],
	[
		#id:#T14,
		#comment:"SFX - Helikopter ljud efter 14 1/2 minut",
		#type:#level,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#PlaySound:[#soundname:"env_helicopter",#type:#BGFX,#loop:0,#rad:800,#Pos:point(188,48),#looptime:0]
		],
		#startTime:660000,
		#time:0,
		#PlayerPos:point(189,35)
	],
	[
		#id:#T3,
		#comment:"Disable Camera F78",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#setGuardCamState:[#id:#F77,#status:#off],
			#PlaySound:[#soundname:"env_switch_lever",#type:#PRIO,#loop:1,#rad:800,#Pos:point(43,62),#id:2,#pan:0,#PRIO:3],
			#FGAnimate:[#id:#F81,#memberRange:[423,421,419,417,415],#loop:0,#speed:120]
		],
		#time:0,
		#color:11,
		#Pos:point(48,85),
		#PlayerPos:point(48,87),
		#SkillType:#Tech,
		#infoID:#AT10
	],
	[
		#id:#T5,
		#comment:"Disable Camera F79",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#setGuardCamState:[#id:#F78,#status:#off],
			#FGAnimate:[#id:#F76,#memberRange:[390,388,386,384,382],#loop:0,#speed:120],
			#PlaySound:[#soundname:"env_switch_lever",#type:#PRIO,#loop:1,#rad:800,#Pos:point(193,121),#id:2,#pan:0,#PRIO:3]
		],
		#time:0,
		#color:1,
		#Pos:point(194,120),
		#PlayerPos:point(193,121),
		#SkillType:#Tech,
		#infoID:#AT10
	],
	[
		#id:#T6,
		#comment:"Camera Alarm F79",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#GuardDoMission:[#id:#G13,#Blinded:0,#action:#RUNTO,#Data:[#Pos:point(134,69)]],
			#GuardDoMission:[#id:#G14,#Blinded:0,#action:#RUNTO,#Data:[#Pos:point(140,77)]],
			#GuardDoMission:[#id:#G15,#Blinded:0,#action:#RUNTO,#Data:[#Pos:point(149,81)]],
			#GuardDoMission:[#id:#G16,#Blinded:0,#action:#RUNTO,#Data:[#Pos:point(159,85)]],
			#GuardDoMission:[#id:#G13,#Blinded:0,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G14,#Blinded:0,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G15,#Blinded:0,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G16,#Blinded:0,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#UndoTrigger:[#id:#T6],
			#PlaySound:[#soundname:"guard_MainAlarm",#type:#PRIO,#loop:30,#rad:800,#Pos:point(115,117),#id:5,#pan:0,#PRIO:3]
		],
		#time:0,
		#color:0,
		#Pos:point(0,0),
		#PlayerPos:point(2,0),
		#SkillType:#Tech
	],
	[
		#id:#T7,
		#comment:"Camera Alarm F78",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#GuardDoMission:[#id:#G2,#Blinded:0,#action:#RUNTO,#Data:[#Pos:point(43,98)]],
			#GuardDoMission:[#id:#G6,#Blinded:0,#action:#RUNTO,#Data:[#Pos:point(49,107)]],
			#GuardDoMission:[#id:#G7,#Blinded:0,#action:#RUNTO,#Data:[#Pos:point(68,106)]],
			#GuardDoMission:[#id:#G8,#Blinded:0,#action:#RUNTO,#Data:[#Pos:point(53,116)]],
			#GuardDoMission:[#id:#G17,#Blinded:0,#action:#RUNTO,#Data:[#Pos:point(73,112)]],
			#GuardDoMission:[#id:#G2,#Blinded:0,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G6,#Blinded:0,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G7,#Blinded:0,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G8,#Blinded:0,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G17,#Blinded:0,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#UndoTrigger:[#id:#T7],
			#PlaySound:[#soundname:"guard_MainAlarm",#type:#PRIO,#loop:30,#rad:800,#Pos:point(115,117),#id:5,#pan:0,#PRIO:3]
		],
		#time:0,
		#color:0,
		#Pos:point(0,0),
		#PlayerPos:point(2,0),
		#SkillType:#Tech
	],
	[
		#id:#T8,
		#comment:"Level Fail",
		#type:#level,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			#PlayerDead:[#all]
		],
		#Commands:[
			#LevelFail:[#time:2000,#reason:#F01]
		],
		#startTime:0,
		#time:0,
		#PlayerPos:point(2,0)
	],
	[
		#id:#T9,
		#comment:"Level Complete",
		#type:#level,
		#ObjectiveReqs:[
			#T10,
			#T11
		],
		#SpecialReqs:[
			#PlayerInArea:[#all,rect(165,13,218,49)]
		],
		#Commands:[
			#SetObjectiveState:[#ObjectiveNum:3,#state:1],
			#SetObjectiveMinimapState:[#num:3,#state:1],
			#LevelDone:[#time:500]
		],
		#startTime:0,
		#time:0,
		#PlayerPos:point(45,61)
	]
]