[
	[
		#id:#T1,
		#comment:"INIT",
		#type:#level,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#FGAnimate:[#id:#F66,#memberRange:[416],#loop:0,#speed:0],
			#FGAnimate:[#id:#F69,#memberRange:[440],#loop:0,#speed:0],
			#FGAnimate:[#id:#F68,#memberRange:[429],#loop:0,#speed:0],
			#FGAnimate:[#id:#F67,#memberRange:[429],#loop:0,#speed:0],
			#FGAnimate:[#id:#F86,#memberRange:[450,452,454,456],#loop:1,#speed:125],
			#FGAnimate:[#id:#F73,#memberRange:[443,445,447,445],#loop:1,#speed:125],
			#FGAnimate:[#id:#F74,#memberRange:[443,445,447,445],#loop:1,#speed:125],
			#FGAnimate:[#id:#F75,#memberRange:[443,445,447,445],#loop:1,#speed:125],
			#FGAnimate:[#id:#F76,#memberRange:[443,445,447,445],#loop:1,#speed:125],
			#FGAnimate:[#id:#F77,#memberRange:[443,445,447,445],#loop:1,#speed:125],
			#FGAnimate:[#id:#F78,#memberRange:[443,445,447,445],#loop:1,#speed:125],
			#FGAnimate:[#id:#F79,#memberRange:[443,445,447,445],#loop:1,#speed:125],
			#FGAnimate:[#id:#F80,#memberRange:[443,445,447,445],#loop:1,#speed:125],
			#FGAnimate:[#id:#F81,#memberRange:[443,445,447,445],#loop:1,#speed:125],
			#FGAnimate:[#id:#F82,#memberRange:[443,445,447,445],#loop:1,#speed:125],
			#FGAnimate:[#id:#F83,#memberRange:[443,445,447,445],#loop:1,#speed:125],
			#FGAnimate:[#id:#F84,#memberRange:[443,445,447,445],#loop:1,#speed:125],
			#FGAnimate:[#id:#F85,#memberRange:[443,445,447,445],#loop:1,#speed:125],
			#PlaySound:[#soundname:"amb_germany_outside",#type:#BG]
		],
		#startTime:0,
		#time:0,
		#PlayerPos:point(221,48)
	],
	[
		#id:#T10,
		#comment:"Camera Alarm 2",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#GuardDoMission:[#id:#G3,#Blinded:0,#action:#RUNTO,#Data:[#Pos:point(44,51)]],
			#GuardDoMission:[#id:#G4,#Blinded:0,#action:#RUNTO,#Data:[#Pos:point(44,51)]],
			#GuardDoMission:[#id:#G5,#Blinded:0,#action:#RUNTO,#Data:[#Pos:point(50,71)]],
			#GuardDoMission:[#id:#G6,#Blinded:0,#action:#RUNTO,#Data:[#Pos:point(50,71)]],
			#GuardDoMission:[#id:#G3,#Blinded:0,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G4,#Blinded:0,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G5,#Blinded:0,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G6,#Blinded:0,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#PlaySound:[#soundname:"guard_MainAlarm",#type:#PRIO,#loop:15,#rad:800,#Pos:point(115,117),#id:48,#pan:0,#PRIO:5],
			#UndoTrigger:[#id:#T10]
		],
		#time:0,
		#color:0,
		#Pos:point(0,0),
		#PlayerPos:point(2,0),
		#SkillType:#Tech
	],
	[
		#id:#T11,
		#comment:"Camera Alarm 3",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#GuardDoMission:[#id:#G3,#Blinded:0,#action:#RUNTO,#Data:[#Pos:point(143,11)]],
			#GuardDoMission:[#id:#G4,#Blinded:0,#action:#RUNTO,#Data:[#Pos:point(143,11)]],
			#GuardDoMission:[#id:#G5,#Blinded:0,#action:#RUNTO,#Data:[#Pos:point(150,35)]],
			#GuardDoMission:[#id:#G6,#Blinded:0,#action:#RUNTO,#Data:[#Pos:point(150,35)]],
			#GuardDoMission:[#id:#G3,#Blinded:0,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G4,#Blinded:0,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G5,#Blinded:0,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G6,#Blinded:0,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#PlaySound:[#soundname:"guard_MainAlarm",#type:#PRIO,#loop:15,#rad:800,#Pos:point(115,117),#id:48,#pan:0,#PRIO:5],
			#UndoTrigger:[#id:#T11]
		],
		#time:0,
		#color:0,
		#Pos:point(0,0),
		#PlayerPos:point(2,0),
		#SkillType:#Tech
	],
	[
		#id:#T12,
		#comment:"Level Fail",
		#type:#level,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			#PlayerDead:[#all]
		],
		#Commands:[
			#LevelFail:[#time:2000,#reason:#F01]
		],
		#startTime:0,
		#time:0,
		#PlayerPos:point(221,48)
	],
	[
		#id:#T13,
		#comment:"Electrocute",
		#type:#target,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#Electrocute:[#intensity:255],
			#PlaySound:[#soundname:"env_electricity",#type:#PRIO,#loop:1,#rad:800,#Pos:point(115,117),#id:3,#pan:0,#PRIO:5]
		],
		#time:0,
		#color:128,
		#chartypes:[
			#all
		],
		#PlayerPos:point(221,48)
	],
	[
		#id:#T14,
		#comment:"De-activate Red Laser",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#SetTargetTriggerState:[#id:#T13,#status:0],
			#PlaySound:[#soundname:"env_deactivate",#type:#PRIO,#loop:1,#rad:800,#Pos:point(190,50),#id:1,#pan:0,#PRIO:3],
			#FGAnimate:[#id:#F73,#memberRange:[447],#loop:0,#speed:0],
			#FGAnimate:[#id:#F74,#memberRange:[447],#loop:0,#speed:0],
			#FGAnimate:[#id:#F75,#memberRange:[447],#loop:0,#speed:0],
			#FGAnimate:[#id:#F76,#memberRange:[447],#loop:0,#speed:0],
			#FGAnimate:[#id:#F77,#memberRange:[447],#loop:0,#speed:0],
			#FGAnimate:[#id:#F78,#memberRange:[447],#loop:0,#speed:0],
			#FGAnimate:[#id:#F79,#memberRange:[447],#loop:0,#speed:0],
			#FGAnimate:[#id:#F80,#memberRange:[447],#loop:0,#speed:0],
			#FGAnimate:[#id:#F81,#memberRange:[447],#loop:0,#speed:0],
			#FGAnimate:[#id:#F82,#memberRange:[447],#loop:0,#speed:0],
			#FGAnimate:[#id:#F83,#memberRange:[447],#loop:0,#speed:0],
			#FGAnimate:[#id:#F84,#memberRange:[447],#loop:0,#speed:0],
			#FGAnimate:[#id:#F85,#memberRange:[447],#loop:0,#speed:0],
			#FGAnimate:[#id:#F86,#memberRange:[458],#loop:0,#speed:0]
		],
		#time:5000,
		#color:6,
		#Pos:point(183,135),
		#PlayerPos:point(183,137),
		#SkillType:#Code,
		#infoID:#AT53
	],
	[
		#id:#T3,
		#comment:"Camera Switch 1 ",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#FGAnimate:[#id:#F67,#memberRange:[429,427,425,423,421],#loop:0,#speed:100],
			#setGuardCamState:[#id:#F71,#status:#off],
			#PlaySound:[#soundname:"env_switch_lever",#type:#PRIO,#loop:1,#rad:800,#Pos:point(224,184),#id:5,#pan:0,#PRIO:3]
		],
		#time:0,
		#color:11,
		#Pos:point(223,183),
		#PlayerPos:point(224,184),
		#SkillType:#Code,
		#infoID:#AT10
	],
	[
		#id:#T4,
		#comment:"Camera Switch 2 ",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#FGAnimate:[#id:#F68,#memberRange:[429,427,425,423,421],#loop:0,#speed:100],
			#setGuardCamState:[#id:#F70,#status:#off],
			#PlaySound:[#soundname:"env_switch_lever",#type:#PRIO,#loop:1,#rad:800,#Pos:point(229,183),#id:5,#pan:0,#PRIO:3]
		],
		#time:0,
		#color:2,
		#Pos:point(228,182),
		#PlayerPos:point(229,183),
		#SkillType:#Code,
		#infoID:#AT10
	],
	[
		#id:#T5,
		#comment:"Camera Switch 3 ",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#FGAnimate:[#id:#F69,#memberRange:[440,438,436,434,432],#loop:0,#speed:100],
			#setGuardCamState:[#id:#F72,#status:#off],
			#PlaySound:[#soundname:"env_switch_lever",#type:#PRIO,#loop:1,#rad:800,#Pos:point(186,139),#id:5,#pan:0,#PRIO:3]
		],
		#time:0,
		#color:1,
		#Pos:point(187,138),
		#PlayerPos:point(186,139),
		#SkillType:#Code,
		#infoID:#AT10
	],
	[
		#id:#T6,
		#comment:"Objective 1 - Get Keys",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#SetObjectiveState:[#ObjectiveNum:1,#state:1],
			#SetObjectiveMinimapState:[#num:1,#state:1],
			#PlaySound:[#soundname:"env_hidebody",#type:#PRIO,#loop:1,#rad:800,#Pos:point(29,27),#id:2,#pan:0,#PRIO:3]
		],
		#time:0,
		#color:4,
		#Pos:point(29,25),
		#PlayerPos:point(29,27),
		#SkillType:#Code,
		#infoID:#AT69
	],
	[
		#id:#T7,
		#comment:"Objective 2 - Move Pipes",
		#type:#object,
		#ObjectiveReqs:[
			#T6
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#SetObjectiveState:[#ObjectiveNum:2,#state:1],
			#SetObjectiveMinimapState:[#num:2,#state:1],
			#setFriction:[#member:460,#offset:point(212,45),#mode:#White],
			#PlaySound:[#soundname:"env_move_crate",#type:#PRIO,#loop:1,#rad:800,#Pos:point(179,34),#id:49,#pan:0,#PRIO:5],
			#FGAnimate:[#id:#F64,#memberRange:[358,360,362,364,366,368,370,372],#loop:0,#speed:150],
			#FGAnimate:[#id:#F65,#memberRange:[375,377,379,381,383,385,387,389],#loop:0,#speed:150]
		],
		#time:10000,
		#color:5,
		#Pos:point(180,33),
		#PlayerPos:point(179,34),
		#SkillType:#Comm,
		#infoID:#AT70
	],
	[
		#id:#T8,
		#comment:"Objective 3 - Level Done",
		#type:#level,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			#PlayerInArea:[#all,rect(224,43,238,72)]
		],
		#Commands:[
			#LevelDone:[#time:500],
			#SetObjectiveState:[#ObjectiveNum:3,#state:1],
			#SetObjectiveMinimapState:[#num:3,#state:1]
		],
		#startTime:0,
		#time:0,
		#PlayerPos:point(179,34)
	],
	[
		#id:#T9,
		#comment:"Camera Alarm 1",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#GuardDoMission:[#id:#G3,#Blinded:0,#action:#RUNTO,#Data:[#Pos:point(80,20)]],
			#GuardDoMission:[#id:#G4,#Blinded:0,#action:#RUNTO,#Data:[#Pos:point(80,20)]],
			#GuardDoMission:[#id:#G5,#Blinded:0,#action:#RUNTO,#Data:[#Pos:point(80,20)]],
			#GuardDoMission:[#id:#G6,#Blinded:0,#action:#RUNTO,#Data:[#Pos:point(80,20)]],
			#GuardDoMission:[#id:#G3,#Blinded:0,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G4,#Blinded:0,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G5,#Blinded:0,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G6,#Blinded:0,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#PlaySound:[#soundname:"guard_MainAlarm",#type:#PRIO,#loop:15,#rad:800,#Pos:point(115,117),#id:48,#pan:0,#PRIO:5],
			#UndoTrigger:[#id:#T9]
		],
		#time:0,
		#color:0,
		#Pos:point(0,0),
		#PlayerPos:point(2,0),
		#SkillType:#Tech
	]
]