[
	[
		#id:#T1,
		#comment:"Level Fail",
		#type:#level,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			#PlayerDead:[#all]
		],
		#Commands:[
			#LevelFail:[#time:2000,#reason:#F01]
		],
		#startTime:0,
		#time:0,
		#PlayerPos:point(170,27)
	],
	[
		#id:#T2,
		#comment:"Level Done",
		#type:#level,
		#ObjectiveReqs:[
			#T8
		],
		#SpecialReqs:[
			#PlayerInArea:[#all,rect(216,55,231,72)]
		],
		#Commands:[
			#SetObjectiveState:[#ObjectiveNum:2,#state:1],
			#SetObjectiveMinimapState:[#num:3,#state:1],
			#LevelDone:[#time:500]
		],
		#startTime:0,
		#time:0,
		#PlayerPos:point(189,35)
	],
	[
		#id:#T3,
		#comment:"INIT",
		#type:#level,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#LevelTimer:[#action:#start,#time:600,#TriggerID:#T1],
			#PlaySound:[#soundname:"amb_harbour",#type:#BG]
		],
		#startTime:0,
		#time:0,
		#PlayerPos:point(189,35)
	],
	[
		#id:#T4,
		#comment:"Reset Timer 1",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#SetObjectiveMinimapState:[#num:1,#state:1],
			#PlaySound:[#soundname:"env_bomb_disarmed",#type:#PRIO,#loop:1,#rad:800,#Pos:point(57,72),#id:2,#pan:0,#PRIO:5]
		],
		#time:20000,
		#color:11,
		#Pos:point(57,70),
		#PlayerPos:point(57,72),
		#SkillType:#Expl,
		#infoID:#AT63,
		#sitting:1
	],
	[
		#id:#T5,
		#comment:"Reset Timer 2",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#SetObjectiveMinimapState:[#num:2,#state:1],
			#PlaySound:[#soundname:"env_bomb_disarmed",#type:#PRIO,#loop:1,#rad:800,#Pos:point(67,114),#id:2,#pan:0,#PRIO:5]
		],
		#time:20000,
		#color:2,
		#Pos:point(67,116),
		#PlayerPos:point(67,114),
		#SkillType:#Expl,
		#infoID:#AT63,
		#sitting:1
	],
	[
		#id:#T6,
		#comment:"SFX - seagull",
		#type:#level,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#PlaySound:[#soundname:"env_seagull",#type:#BGFX,#loop:1,#rad:800,#Pos:point(20,100),#looptime:20000]
		],
		#startTime:0,
		#time:0,
		#PlayerPos:point(170,27)
	],
	[
		#id:#T7,
		#comment:"SFX - seagull 2",
		#type:#level,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#PlaySound:[#soundname:"env_seagull",#type:#BGFX,#loop:1,#rad:800,#Pos:point(190,50),#looptime:20000]
		],
		#startTime:0,
		#time:0,
		#PlayerPos:point(170,27)
	],
	[
		#id:#T8,
		#comment:"Objective 1",
		#type:#level,
		#ObjectiveReqs:[
			#T4,
			#T5
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#SetObjectiveState:[#ObjectiveNum:1,#state:1]
		],
		#startTime:0,
		#time:0,
		#PlayerPos:point(67,114)
	]
]