[
	[
		#id:#T0,
		#type:#level,
		#startTime:0,
		#Commands:[
			#PlaySound:[#soundname:"bg_computer",#type:#BGFX,#loop:0,#rad:400,#Pos:point(50,60),#looptime:0],
			#PlaySound:[#soundname:"env_deactivate",#type:#PRIO,#loop:1,#rad:500,#Pos:point(66,64),#id:0,#pan:0,#PRIO:4],
			#FGAnimate:[#id:#F155,#memberRange:[473,475,477,479,477,475],#loop:1,#speed:150],
			#FGAnimate:[#id:#F157,#memberRange:[487,489,491,489],#loop:1,#speed:120],
			#FGAnimate:[#id:#F158,#memberRange:[487,489,491,489],#loop:1,#speed:120],
			#FGAnimate:[#id:#F159,#memberRange:[494,496,498,496],#loop:1,#speed:100],
			#FGAnimate:[#id:#F160,#memberRange:[494,496,498,496],#loop:1,#speed:100],
			#setFriction:[#offset:point(24,58),#member:554,#mode:#Black],
			#setFriction:[#offset:point(30,78),#member:554,#mode:#Black],
			#setFriction:[#offset:point(87,64),#member:554,#mode:#Black],
			#setFriction:[#offset:point(79,57),#member:554,#mode:#Black],
			#FGAnimate:[#id:#F161,#memberRange:[501,503,505,507],#loop:1,#speed:140],
			#FGAnimate:[#id:#F149,#memberRange:[418],#loop:0,#speed:0],
			#FGAnimate:[#id:#F150,#memberRange:[418],#loop:0,#speed:0],
			#FGAnimate:[#id:#F151,#memberRange:[418],#loop:0,#speed:0],
			#FGAnimate:[#id:#F152,#memberRange:[418],#loop:0,#speed:0],
			#FGAnimate:[#id:#F162,#memberRange:[520],#loop:0,#speed:0],
			#FGAnimate:[#id:#F163,#memberRange:[531],#loop:0,#speed:0],
			#FGAnimate:[#id:#F164,#memberRange:[531],#loop:0,#speed:0],
			#PlaySound:[#soundname:"amb_riga_office",#type:#BG]
		],
		#comment:"INIT",
		#time:0,
		#PlayerPos:point(113,141)
	],
	[
		#id:#T100,
		#type:#level,
		#time:0,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			#PlayerDead:[#all]
		],
		#Commands:[
			#LevelFail:[#time:2000,#reason:#F01]
		],
		#startTime:0,
		#comment:"Level Fail",
		#PlayerPos:point(70,48)
	],
	[
		#id:#T101,
		#type:#object,
		#time:0,
		#ObjectiveReqs:[
			#T102,
			#T103
		],
		#SpecialReqs:[
			#PlayerInArea:[#all,rect(94,57,120,78)]
		],
		#Commands:[
			#SetObjectiveState:[#ObjectiveNum:4,#state:1],
			#SetObjectiveMinimapState:[#num:2,#state:1],
			#LevelDone:[#time:500]
		],
		#comment:"Level Done",
		#PlayerPos:point(70,48)
	],
	[
		#id:#T102,
		#comment:"Objective 1",
		#type:#level,
		#ObjectiveReqs:[
			#T23,
			#T24,
			#T25
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#SetObjectiveState:[#ObjectiveNum:1,#state:1]
		],
		#startTime:0,
		#time:0,
		#PlayerPos:point(39,90)
	],
	[
		#id:#T103,
		#comment:"Objective 2",
		#type:#level,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			#GuardDead:[#all]
		],
		#Commands:[
			#SetObjectiveState:[#ObjectiveNum:2,#state:1]
		],
		#startTime:0,
		#time:0,
		#PlayerPos:point(39,90)
	],
	[
		#id:#T104,
		#comment:"Medical 1",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#INCREASEHEALTH:[#Amount:#FULL],
			#FGAnimate:[#id:#F168,#memberRange:[535,537,539,541],#loop:0,#speed:120],
			#PlaySound:[#soundname:"env_smalldoor_open",#type:#PRIO,#loop:1,#rad:800,#Pos:point(115,117),#id:2,#pan:0,#PRIO:3]
		],
		#time:0,
		#color:59,
		#Pos:point(87,44),
		#PlayerPos:point(86,45),
		#SkillType:#Tech,
		#infoID:#AT14
	],
	[
		#id:#T105,
		#comment:"Medical 2",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#INCREASEHEALTH:[#Amount:#FULL],
			#PlaySound:[#soundname:"env_smalldoor_open",#type:#PRIO,#loop:1,#rad:800,#Pos:point(115,117),#id:2,#pan:0,#PRIO:3],
			#FGAnimate:[#id:#F169,#memberRange:[535,537,539,541],#loop:0,#speed:120]
		],
		#time:0,
		#color:33,
		#Pos:point(89,47),
		#PlayerPos:point(88,48),
		#SkillType:#Tech,
		#infoID:#AT14
	],
	[
		#id:#T14,
		#type:#object,
		#color:6,
		#time:10000,
		#SkillType:#Tech,
		#Pos:point(69,47),
		#PlayerPos:point(70,48),
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#Execute:[#id:#T15],
			#SetTargetTriggerState:[#id:#T18,#status:0],
			#PlaySound:[#soundname:"env_deactivate",#type:#PRIO,#loop:1,#rad:500,#Pos:point(69,47),#id:0,#pan:0,#PRIO:3],
			#FGAnimate:[#id:#F157,#memberRange:[491],#loop:0,#speed:0]
		],
		#comment:"De-activate Green Laser",
		#infoID:#AT51
	],
	[
		#id:#T15,
		#type:#object,
		#color:12,
		#time:10000,
		#SkillType:#Tech,
		#Pos:point(62,52),
		#PlayerPos:point(63,53),
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#Execute:[#id:#T14],
			#SetTargetTriggerState:[#id:#T18,#status:0],
			#PlaySound:[#soundname:"env_deactivate",#type:#PRIO,#loop:1,#rad:500,#Pos:point(62,52),#id:0,#pan:0,#PRIO:3],
			#FGAnimate:[#id:#F158,#memberRange:[491],#loop:0,#speed:0]
		],
		#comment:"De-activate Green Laser",
		#infoID:#AT51
	],
	[
		#id:#T18,
		#type:#target,
		#color:129,
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#Electrocute:[#intensity:255],
			#PlaySound:[#soundname:"env_electricity",#type:#PRIO,#loop:1,#rad:500,#Pos:point(69,47),#id:0,#pan:0,#PRIO:3]
		],
		#comment:"Farligt omrde",
		#time:0,
		#PlayerPos:point(60,43)
	],
	[
		#id:#T20,
		#type:#object,
		#color:48,
		#time:10000,
		#SkillType:#Tech,
		#Pos:point(61,42),
		#PlayerPos:point(60,43),
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#SetTargetTriggerState:[#id:#T21,#status:0],
			#PlaySound:[#soundname:"env_deactivate",#type:#PRIO,#loop:1,#rad:500,#Pos:point(61,42),#id:0,#pan:0,#PRIO:4],
			#FGAnimate:[#id:#F161,#memberRange:[509],#loop:0,#speed:0],
			#FGAnimate:[#id:#F159,#memberRange:[498],#loop:0,#speed:0],
			#FGAnimate:[#id:#F160,#memberRange:[498],#loop:0,#speed:0]
		],
		#comment:"De-activate Red Laser",
		#infoID:#AT53
	],
	[
		#id:#T21,
		#type:#target,
		#color:130,
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#Electrocute:[#intensity:255],
			#PlaySound:[#soundname:"env_electricity",#type:#PRIO,#loop:1,#rad:500,#Pos:point(61,42),#id:0,#pan:0,#PRIO:4]
		],
		#comment:"Farligt omrde",
		#time:0,
		#PlayerPos:point(70,48)
	],
	[
		#id:#T22,
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#GuardShelter:[#id:#all],
			#PlaySound:[#soundname:"guard_MainAlarm",#type:#PRIO,#loop:30,#rad:800,#Pos:point(115,117),#id:2,#pan:0,#PRIO:3],
			#LevelFail:[#time:2000,#reason:#F12]
		],
		#comment:"Guard take Shelter",
		#time:0,
		#PlayerPos:point(70,48)
	],
	[
		#id:#T23,
		#type:#object,
		#color:3,
		#time:0,
		#SkillType:#Tech,
		#Pos:point(40,89),
		#PlayerPos:point(39,90),
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#FGAnimate:[#id:#F164,#memberRange:[531,529,527,525,523],#loop:0,#speed:100],
			#setGuardCamState:[#id:#F165,#status:#off],
			#PlaySound:[#soundname:"env_switch_lever",#type:#PRIO,#loop:1,#rad:500,#Pos:point(40,89),#id:0,#pan:0,#PRIO:3]
		],
		#comment:"kamera switch",
		#infoID:#AT10
	],
	[
		#id:#T24,
		#type:#object,
		#color:2,
		#time:0,
		#SkillType:#Tech,
		#Pos:point(33,53),
		#PlayerPos:point(34,54),
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#FGAnimate:[#id:#F162,#memberRange:[520,518,516,514,512],#loop:0,#speed:100],
			#setGuardCamState:[#id:#F167,#status:#off],
			#PlaySound:[#soundname:"env_switch_lever",#type:#PRIO,#loop:1,#rad:500,#Pos:point(33,53),#id:0,#pan:0,#PRIO:3]
		],
		#comment:"kamera switch",
		#infoID:#AT10
	],
	[
		#id:#T25,
		#type:#object,
		#color:15,
		#time:0,
		#SkillType:#Tech,
		#Pos:point(66,64),
		#PlayerPos:point(65,65),
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#FGAnimate:[#id:#F163,#memberRange:[531,529,527,525,523],#loop:0,#speed:100],
			#setGuardCamState:[#id:#F166,#status:#off],
			#PlaySound:[#soundname:"env_switch_lever",#type:#PRIO,#loop:1,#rad:500,#Pos:point(66,64),#id:0,#pan:0,#PRIO:3]
		],
		#comment:"kamera switch",
		#infoID:#AT10
	],
	[
		#id:#T26,
		#type:#target,
		#chartypes:[
			#Player
		],
		#color:132,
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#ActivateHostage:[#id:#H1],
			#SetObjectiveState:[#ObjectiveNum:3,#state:1],
			#SetObjectiveMinimapState:[#num:1,#state:1],
			#Activate:[#id:#T27],
			#SetTargetTriggerState:[#id:#T26,#status:0]
		],
		#comment:"Aktivera gisslan"
	],
	[
		#id:#T27,
		#type:#object,
		#time:0,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			#PlayerDead:[#H1]
		],
		#Commands:[
			#LevelFail:[#reason:#F07]
		],
		#comment:"Level Fail - Hostage cant die",
		#PlayerPos:point(87,73)
	],
	[
		#id:#T5,
		#type:#object,
		#color:11,
		#time:0,
		#SkillType:#Tech,
		#Pos:point(89,62),
		#PlayerPos:point(90,61),
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#setFriction:[#offset:point(79,57),#member:554,#mode:#White],
			#setFriction:[#offset:point(79,57),#member:552,#mode:#Black],
			#FGAnimate:[#id:#F149,#memberRange:[416,414,412,410,408,406],#loop:0,#speed:45],
			#FGAnimate:[#id:#F154,#memberRange:[468,470,468,470,468,470,468,470,468,470,468,470],#loop:0,#speed:150],
			#PlaySound:[#soundname:"env_door1_open",#type:#PRIO,#loop:1,#rad:500,#Pos:point(86,63),#id:0,#pan:1,#PRIO:3]
		],
		#comment:"Animate Drr",
		#infoID:#AT20
	],
	[
		#id:#T6,
		#type:#object,
		#color:5,
		#time:0,
		#SkillType:#Tech,
		#Pos:point(96,74),
		#PlayerPos:point(95,75),
		#ObjectiveReqs:[
			#T25
		],
		#Commands:[
			#setFriction:[#offset:point(87,64),#member:554,#mode:#White],
			#setFriction:[#offset:point(87,64),#member:557,#mode:#Black],
			#FGAnimate:[#id:#F152,#memberRange:[420,422,424,426,428],#loop:0,#speed:45],
			#PlaySound:[#soundname:"env_door1_open",#type:#PRIO,#loop:1,#rad:500,#Pos:point(96,74),#id:0,#pan:1,#PRIO:3],
			#Activate:[#id:#T101]
		],
		#comment:"Animate Drr",
		#infoID:#AT20
	],
	[
		#id:#T7,
		#type:#object,
		#color:1,
		#time:0,
		#SkillType:#Tech,
		#Pos:point(29,67),
		#PlayerPos:point(28,68),
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#setFriction:[#offset:point(24,58),#member:554,#mode:#White],
			#setFriction:[#offset:point(24,59),#member:557,#mode:#Black],
			#FGAnimate:[#id:#F150,#memberRange:[420,422,424,426,428],#loop:0,#speed:45],
			#FGAnimate:[#id:#F156,#memberRange:[482,484,482,484,482,484,482,484,482,484,482,484,482,484],#loop:0,#speed:150],
			#PlaySound:[#soundname:"env_door1_open",#type:#PRIO,#loop:1,#rad:500,#Pos:point(29,67),#id:0,#pan:1,#PRIO:3]
		],
		#comment:"Animate Drr",
		#infoID:#AT20
	],
	[
		#id:#T8,
		#type:#object,
		#color:4,
		#time:0,
		#SkillType:#Tech,
		#Pos:point(40,83),
		#PlayerPos:point(41,82),
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#setFriction:[#offset:point(30,78),#member:554,#mode:#White],
			#setFriction:[#offset:point(30,78),#member:552,#mode:#Black],
			#FGAnimate:[#id:#F151,#memberRange:[416,414,412,410,408,406],#loop:0,#speed:45],
			#PlaySound:[#soundname:"env_door1_open",#type:#PRIO,#loop:1,#rad:500,#Pos:point(40,83),#id:0,#pan:1,#PRIO:3]
		],
		#comment:"Animate Drr",
		#infoID:#AT20
	]
]