[
	[
		#id:#T1,
		#type:#object,
		#ObjectiveReqs:[
			#T36
		],
		#Commands:[
			#GuardDoMission:[#id:#G4,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G4,#action:#RUNTO,#Blinded:0,#Data:[#Pos:point(82,87)]],
			#GuardDoMission:[#id:#G5,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G5,#action:#RUNTO,#Blinded:0,#Data:[#Pos:point(82,87)]],
			#GuardDoMission:[#id:#G6,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G6,#action:#RUNTO,#Blinded:0,#Data:[#Pos:point(82,87)]],
			#GuardDoMission:[#id:#G7,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G7,#action:#RUNTO,#Blinded:0,#Data:[#Pos:point(82,87)]],
			#GuardDoMission:[#id:#G8,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G8,#action:#RUNTO,#Blinded:0,#Data:[#Pos:point(82,87)]],
			#UndoTrigger:[#id:#T1],
			#PlaySound:[#soundname:"guard_MainAlarm",#type:#PRIO,#loop:30,#rad:800,#Pos:point(115,117),#id:2,#pan:0,#PRIO:5]
		],
		#comment:"Camera Alarm 1 - F192",
		#time:0,
		#PlayerPos:point(126,154)
	],
	[
		#id:#T10,
		#type:#object,
		#color:5,
		#Pos:point(127,121),
		#PlayerPos:point(128,122),
		#range:2,
		#time:10000,
		#SkillType:#Expl,
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#Execute:[#id:#T100],
			#SetObjectiveMinimapState:[#num:3,#state:1],
			#FGAnimate:[#id:#F173,#memberRange:[725],#loop:0,#speed:100],
			#PlaySound:[#soundname:"env_deactivate",#type:#PRIO,#loop:1,#rad:500,#Pos:point(127,121),#id:2,#pan:0,#PRIO:4]
		],
		#comment:"Bomb deaktiverad",
		#infoID:#AT57
	],
	[
		#id:#T100,
		#type:#object,
		#time:0,
		#ObjectiveReqs:[
			#T10,
			#T11,
			#T12,
			#T13,
			#T14
		],
		#Commands:[
			#SetObjectiveState:[#ObjectiveNum:3,#state:1],
			#Activate:[#id:#T101]
		],
		#comment:"Objective 3 done",
		#PlayerPos:point(128,122)
	],
	[
		#id:#T101,
		#type:#object,
		#time:0,
		#SpecialReqs:[
			#PlayerInArea:[#all,rect(186,186,205,192)]
		],
		#ObjectiveReqs:[
			#T100
		],
		#Commands:[
			#SetObjectiveState:[#ObjectiveNum:4,#state:1],
			#SetObjectiveMinimapState:[#num:7,#state:1],
			#LevelDone:[]
		],
		#comment:"Level Done + Obj 4",
		#PlayerPos:point(128,122)
	],
	[
		#id:#T102,
		#type:#level,
		#time:0,
		#SpecialReqs:[
			#PlayerDead:[#all]
		],
		#Commands:[
			#LevelFail:[#time:2000,#reason:#F01]
		],
		#startTime:0,
		#comment:"Level Fail",
		#PlayerPos:point(128,122)
	],
	[
		#id:#T106,
		#comment:"INIT",
		#type:#level,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
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			#FGAnimate:[#id:#F157,#memberRange:[544,546,548,550],#loop:1,#speed:150],
			#FGAnimate:[#id:#F158,#memberRange:[553,555,557,559],#loop:1,#speed:150],
			#FGAnimate:[#id:#F159,#memberRange:[562,564,566,568],#loop:1,#speed:150],
			#FGAnimate:[#id:#F160,#memberRange:[571,573,575,577],#loop:1,#speed:150],
			#FGAnimate:[#id:#F161,#memberRange:[580,582,584,586],#loop:1,#speed:150],
			#FGAnimate:[#id:#F162,#memberRange:[589,591,593,595],#loop:1,#speed:150],
			#FGAnimate:[#id:#F163,#memberRange:[598,600,602,604],#loop:1,#speed:150],
			#FGAnimate:[#id:#F164,#memberRange:[607,609,611,613],#loop:1,#speed:150],
			#FGAnimate:[#id:#F165,#memberRange:[615,617,619,621,619,617,615,615],#loop:1,#speed:145],
			#FGAnimate:[#id:#F166,#memberRange:[623,623,625,627,629,627,625],#loop:1,#speed:155],
			#FGAnimate:[#id:#F168,#memberRange:[639,641,643,645,643,641],#loop:1,#speed:140],
			#FGAnimate:[#id:#F169,#memberRange:[648,650,652,654],#loop:1,#speed:150],
			#FGAnimate:[#id:#F171,#memberRange:[671],#loop:0,#speed:0],
			#FGAnimate:[#id:#F172,#memberRange:[714,716,718,720],#loop:1,#speed:100],
			#FGAnimate:[#id:#F173,#memberRange:[723,727],#loop:1,#speed:575],
			#FGAnimate:[#id:#F174,#memberRange:[723,727],#loop:1,#speed:550],
			#FGAnimate:[#id:#F175,#memberRange:[723,727],#loop:1,#speed:525],
			#FGAnimate:[#id:#F185,#memberRange:[723,727],#loop:1,#speed:500],
			#setFriction:[#offset:point(80,61),#member:830,#mode:#Black],
			#setFriction:[#offset:point(77,69),#member:834,#mode:#Black],
			#FGAnimate:[#id:#F167,#memberRange:[633,635,637,635],#loop:1,#speed:175],
			#FGAnimate:[#id:#F177,#memberRange:[739],#loop:0,#speed:0],
			#FGAnimate:[#id:#F181,#memberRange:[739],#loop:0,#speed:0],
			#FGAnimate:[#id:#F183,#memberRange:[739],#loop:0,#speed:0],
			#FGAnimate:[#id:#F182,#memberRange:[750],#loop:0,#speed:0],
			#FGAnimate:[#id:#F184,#memberRange:[750],#loop:0,#speed:0],
			#PlaySound:[#soundname:"amb_factory",#type:#BG]
		],
		#time:0,
		#startTime:0,
		#color:0,
		#Pos:point(0,0),
		#PlayerPos:point(2,0),
		#SkillType:#Tech
	],
	[
		#id:#T107,
		#comment:"Medical 1",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#INCREASEHEALTH:[#Amount:#FULL],
			#FGAnimate:[#id:#F187,#memberRange:[762,764,766,768],#loop:0,#speed:100],
			#PlaySound:[#soundname:"env_smalldoor_open",#type:#PRIO,#loop:1,#rad:800,#Pos:point(115,117),#id:2,#pan:0,#PRIO:3]
		],
		#time:0,
		#color:59,
		#Pos:point(125,60),
		#PlayerPos:point(124,61),
		#SkillType:#Tech,
		#infoID:#AT14
	],
	[
		#id:#T108,
		#comment:"Medical 2",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#INCREASEHEALTH:[#Amount:#FULL],
			#PlaySound:[#soundname:"env_smalldoor_open",#type:#PRIO,#loop:1,#rad:800,#Pos:point(115,117),#id:2,#pan:0,#PRIO:3],
			#FGAnimate:[#id:#F188,#memberRange:[762,764,766,768],#loop:0,#speed:100]
		],
		#time:0,
		#color:33,
		#Pos:point(127,62),
		#PlayerPos:point(126,63),
		#SkillType:#Tech,
		#infoID:#AT14
	],
	[
		#id:#T11,
		#type:#object,
		#color:38,
		#Pos:point(164,152),
		#PlayerPos:point(165,153),
		#range:2,
		#time:10000,
		#SkillType:#Expl,
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#Execute:[#id:#T100],
			#SetObjectiveMinimapState:[#num:6,#state:1],
			#FGAnimate:[#id:#F174,#memberRange:[725],#loop:0,#speed:100],
			#PlaySound:[#soundname:"env_deactivate",#type:#PRIO,#loop:1,#rad:500,#Pos:point(164,152),#id:2,#pan:0,#PRIO:4]
		],
		#comment:"Bomb deaktiverad",
		#infoID:#AT57
	],
	[
		#id:#T12,
		#type:#object,
		#color:53,
		#Pos:point(196,127),
		#PlayerPos:point(197,128),
		#range:2,
		#time:10000,
		#SkillType:#Expl,
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#Execute:[#id:#T100],
			#SetObjectiveMinimapState:[#num:5,#state:1],
			#FGAnimate:[#id:#F175,#memberRange:[725],#loop:0,#speed:100],
			#PlaySound:[#soundname:"env_deactivate",#type:#PRIO,#loop:1,#rad:500,#Pos:point(196,127),#id:2,#pan:0,#PRIO:4]
		],
		#comment:"Bomb deaktiverad",
		#infoID:#AT57
	],
	[
		#id:#T13,
		#type:#object,
		#color:50,
		#Pos:point(178,99),
		#PlayerPos:point(179,100),
		#range:2,
		#time:10000,
		#SkillType:#Expl,
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#Execute:[#id:#T100],
			#SetObjectiveMinimapState:[#num:4,#state:1],
			#FGAnimate:[#id:#F185,#memberRange:[725],#loop:0,#speed:100],
			#PlaySound:[#soundname:"env_deactivate",#type:#PRIO,#loop:1,#rad:500,#Pos:point(178,99),#id:2,#pan:0,#PRIO:4]
		],
		#comment:"Bomb deaktiverad",
		#infoID:#AT57
	],
	[
		#id:#T14,
		#type:#object,
		#color:4,
		#Pos:point(95,123),
		#PlayerPos:point(94,125),
		#range:2,
		#time:0,
		#SkillType:#Expl,
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#Execute:[#id:#T100],
			#FGAnimate:[#id:#F182,#memberRange:[750,748,746,744,742],#loop:0,#speed:100],
			#SetObjectiveState:[#ObjectiveNum:2,#state:1],
			#SetObjectiveMinimapState:[#num:2,#state:1],
			#PlaySound:[#soundname:"env_elevator_open",#type:#PRIO,#loop:1,#rad:500,#Pos:point(178,99),#id:2,#pan:0,#PRIO:4],
			#FGAnimate:[#id:#F186,#memberRange:[753,755,757,759],#loop:0,#speed:170]
		],
		#comment:"Objective 2 - Hiss aktiverad",
		#infoID:#AT58
	],
	[
		#id:#T2,
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#GuardDoMission:[#id:#G4,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G4,#action:#RUNTO,#Blinded:0,#Data:[#Pos:point(178,100)]],
			#GuardDoMission:[#id:#G5,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G5,#action:#RUNTO,#Blinded:0,#Data:[#Pos:point(178,100)]],
			#GuardDoMission:[#id:#G6,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G6,#action:#RUNTO,#Blinded:0,#Data:[#Pos:point(178,100)]],
			#GuardDoMission:[#id:#G7,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G7,#action:#RUNTO,#Blinded:0,#Data:[#Pos:point(178,100)]],
			#GuardDoMission:[#id:#G8,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G8,#action:#RUNTO,#Blinded:0,#Data:[#Pos:point(178,100)]],
			#UndoTrigger:[#id:#T2],
			#PlaySound:[#soundname:"guard_MainAlarm",#type:#PRIO,#loop:30,#rad:800,#Pos:point(115,117),#id:2,#pan:0,#PRIO:5]
		],
		#comment:"Camera Alarm 2 - F194",
		#time:0,
		#PlayerPos:point(113,141)
	],
	[
		#id:#T3,
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#GuardDoMission:[#id:#G4,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G4,#action:#RUNTO,#Blinded:0,#Data:[#Pos:point(115,115)]],
			#GuardDoMission:[#id:#G5,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G5,#action:#RUNTO,#Blinded:0,#Data:[#Pos:point(115,115)]],
			#GuardDoMission:[#id:#G6,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G6,#action:#RUNTO,#Blinded:0,#Data:[#Pos:point(115,115)]],
			#GuardDoMission:[#id:#G7,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G7,#action:#RUNTO,#Blinded:0,#Data:[#Pos:point(115,115)]],
			#GuardDoMission:[#id:#G8,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G8,#action:#RUNTO,#Blinded:0,#Data:[#Pos:point(115,115)]],
			#UndoTrigger:[#id:#T3],
			#PlaySound:[#soundname:"guard_MainAlarm",#type:#PRIO,#loop:30,#rad:800,#Pos:point(115,117),#id:2,#pan:0,#PRIO:5]
		],
		#comment:"Camera Alarm 3 - F195",
		#time:0,
		#PlayerPos:point(113,141)
	],
	[
		#id:#T35,
		#type:#object,
		#color:41,
		#Pos:point(86,63),
		#PlayerPos:point(85,62),
		#range:2,
		#time:0,
		#SkillType:#Expl,
		#ObjectiveReqs:[
			
		],
		#Commands:[
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			#setFriction:[#offset:point(80,61),#member:830,#mode:#White],
			#setFriction:[#offset:point(79,60),#member:834,#mode:#Black],
			#PlaySound:[#soundname:"env_door1_open",#type:#PRIO,#loop:1,#rad:500,#Pos:point(86,66),#id:0,#pan:0,#PRIO:3]
		],
		#comment:"ppna drr",
		#infoID:#AT20
	],
	[
		#id:#T36,
		#type:#object,
		#color:1,
		#Pos:point(86,74),
		#PlayerPos:point(87,73),
		#range:2,
		#time:0,
		#SkillType:#Expl,
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#FGAnimate:[#id:#F171,#memberRange:[671,673,675,677,679,681,683,685],#loop:0,#speed:100],
			#setFriction:[#offset:point(77,69),#member:834,#mode:#White],
			#setFriction:[#offset:point(76,70),#member:838,#mode:#Black],
			#SetObjectiveState:[#ObjectiveNum:1,#state:1],
			#SetObjectiveMinimapState:[#num:1,#state:1],
			#PlaySound:[#soundname:"env_door1_open",#type:#PRIO,#loop:1,#rad:500,#Pos:point(84,74),#id:0,#pan:0,#PRIO:3]
		],
		#comment:"Objective 1 - ppna drr",
		#infoID:#AT20
	],
	[
		#id:#T4,
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#GuardDoMission:[#id:#G4,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G4,#action:#RUNTO,#Blinded:0,#Data:[#Pos:point(200,123)]],
			#GuardDoMission:[#id:#G5,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G5,#action:#RUNTO,#Blinded:0,#Data:[#Pos:point(200,123)]],
			#GuardDoMission:[#id:#G6,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G6,#action:#RUNTO,#Blinded:0,#Data:[#Pos:point(200,123)]],
			#GuardDoMission:[#id:#G7,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G7,#action:#RUNTO,#Blinded:0,#Data:[#Pos:point(200,123)]],
			#GuardDoMission:[#id:#G8,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G8,#action:#RUNTO,#Blinded:0,#Data:[#Pos:point(200,123)]],
			#UndoTrigger:[#id:#T4],
			#PlaySound:[#soundname:"guard_MainAlarm",#type:#PRIO,#loop:30,#rad:800,#Pos:point(115,117),#id:2,#pan:0,#PRIO:5]
		],
		#comment:"Camera Alarm 4 - F196",
		#time:0,
		#PlayerPos:point(87,73)
	],
	[
		#id:#T6,
		#type:#object,
		#color:11,
		#Pos:point(117,46),
		#PlayerPos:point(118,47),
		#range:2,
		#time:0,
		#SkillType:#Expl,
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#setGuardCamState:[#id:#F176,#status:#off],
			#FGAnimate:[#id:#F177,#memberRange:[739,737,735,733,731],#loop:0,#speed:100],
			#PlaySound:[#soundname:"env_switch_lever",#type:#PRIO,#loop:1,#rad:500,#Pos:point(84,74),#id:2,#pan:0,#PRIO:4]
		],
		#comment:"Sl av kamera",
		#infoID:#AT10
	],
	[
		#id:#T7,
		#type:#object,
		#color:2,
		#Pos:point(143,41),
		#PlayerPos:point(144,42),
		#range:2,
		#time:0,
		#SkillType:#Expl,
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#setGuardCamState:[#id:#F178,#status:#off],
			#FGAnimate:[#id:#F181,#memberRange:[739,737,735,733,731],#loop:0,#speed:100],
			#PlaySound:[#soundname:"env_switch_lever",#type:#PRIO,#loop:1,#rad:500,#Pos:point(84,74),#id:2,#pan:0,#PRIO:4]
		],
		#comment:"Sl av kamera",
		#infoID:#AT10
	],
	[
		#id:#T8,
		#type:#object,
		#color:48,
		#Pos:point(225,114),
		#PlayerPos:point(225,113),
		#range:2,
		#time:0,
		#SkillType:#Expl,
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#setGuardCamState:[#id:#F179,#status:#off],
			#FGAnimate:[#id:#F184,#memberRange:[750,748,746,744,742],#loop:0,#speed:100],
			#PlaySound:[#soundname:"env_switch_lever",#type:#PRIO,#loop:1,#rad:500,#Pos:point(84,74),#id:2,#pan:0,#PRIO:4]
		],
		#comment:"Sl av kamera",
		#infoID:#AT10
	],
	[
		#id:#T9,
		#type:#object,
		#color:6,
		#Pos:point(112,140),
		#PlayerPos:point(113,141),
		#range:2,
		#time:0,
		#SkillType:#Expl,
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#setGuardCamState:[#id:#F180,#status:#off],
			#FGAnimate:[#id:#F183,#memberRange:[739,737,735,733,731],#loop:0,#speed:100],
			#PlaySound:[#soundname:"env_switch_lever",#type:#PRIO,#loop:1,#rad:500,#Pos:point(84,74),#id:2,#pan:0,#PRIO:4]
		],
		#comment:"Sl av kamera",
		#infoID:#AT10
	]
]