[
	[
		#id:#T10,
		#comment:"Alla bomberna",
		#type:#object,
		#time:0,
		#ObjectiveReqs:[
			#T7,
			#T8,
			#T9
		],
		#Commands:[
			#Activate:[#id:#T15,#time:500],
			#SetObjectiveState:[#ObjectiveNum:2,#state:1]
		]
	],
	[
		#id:#T11,
		#comment:"ppna sista drren",
		#type:#object,
		#color:5,
		#time:0,
		#Pos:point(174,82),
		#PlayerPos:point(177,88),
		#ObjectiveReqs:[
			#T6
		],
		#Commands:[
			#FGAnimate:[#id:#F45,#memberRange:[327,329,331,333],#loop:0,#speed:150],
			#PlaySound:[#soundname:"env_door1_open",#type:#PRIO,#loop:1,#id:0,#pan:0,#PRIO:4]
		],
		#infoID:#AT20
	],
	[
		#id:#T12,
		#comment:"Stng sista drren",
		#type:#object,
		#color:5,
		#time:0,
		#Pos:point(174,82),
		#PlayerPos:point(177,88),
		#ObjectiveReqs:[
			#T11
		],
		#Commands:[
			#FGAnimate:[#id:#F45,#memberRange:[333,331,329,327],#loop:0,#speed:150],
			#UndoTrigger:[#id:#T11],
			#UndoTrigger:[#id:#T12],
			#PlaySound:[#soundname:"env_door2_close",#type:#PRIO,#loop:1,#rad:800,#Pos:point(190,50),#id:0,#pan:0,#PRIO:4]
		],
		#infoID:#AT21
	],
	[
		#id:#T13,
		#comment:"ppna drr",
		#type:#object,
		#color:6,
		#time:0,
		#Pos:point(52,94),
		#PlayerPos:point(52,98),
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#FGAnimate:[#id:#F44,#memberRange:[318,320,322,324],#loop:0,#speed:150],
			#PlaySound:[#soundname:"env_door1_open",#type:#PRIO,#loop:1,#rad:800,#Pos:point(55,91),#id:0,#pan:0,#PRIO:4],
			#setFriction:[#member:413,#offset:point(52,89),#mode:#Black],
			#setFriction:[#member:403,#offset:point(45,92),#mode:#White]
		],
		#infoID:#AT20
	],
	[
		#id:#T14,
		#comment:"stnga drr",
		#type:#object,
		#color:6,
		#time:0,
		#Pos:point(52,94),
		#PlayerPos:point(52,98),
		#ObjectiveReqs:[
			#T13
		],
		#Commands:[
			#FGAnimate:[#id:#F44,#memberRange:[324,322,320,318],#loop:0,#speed:150],
			#UndoTrigger:[#id:#T13],
			#UndoTrigger:[#id:#T14],
			#PlaySound:[#soundname:"env_door2_close",#type:#PRIO,#loop:1,#rad:800,#Pos:point(55,91),#id:0,#pan:0,#PRIO:4],
			#setFriction:[#member:413,#offset:point(52,89),#mode:#White],
			#setFriction:[#member:403,#offset:point(46,91),#mode:#Black]
		],
		#infoID:#AT21
	],
	[
		#id:#T15,
		#comment:"Level Done",
		#type:#object,
		#time:0,
		#SpecialReqs:[
			#PlayerInArea:[#all,rect(176,80,184,90)]
		],
		#ObjectiveReqs:[
			#T10
		],
		#Commands:[
			#SetObjectiveState:[#ObjectiveNum:3,#state:1],
			#SetObjectiveMinimapState:[#num:5,#state:1],
			#LevelDone:[]
		],
		#PlayerPos:point(52,98)
	],
	[
		#id:#T16,
		#comment:"Level Fail",
		#type:#level,
		#time:0,
		#SpecialReqs:[
			#PlayerDead:[#all]
		],
		#Commands:[
			#LevelFail:[#time:2000,#reason:#F01]
		],
		#startTime:0,
		#PlayerPos:point(52,98)
	],
	[
		#id:#T17,
		#type:#object,
		#Commands:[
			#LevelFail:[#time:2000,#reason:#F04]
		],
		#comment:"Level Fail - aktiverad frn timer 1",
		#time:0,
		#PlayerPos:point(125,132)
	],
	[
		#id:#T18,
		#comment:"INIT",
		#type:#level,
		#time:0,
		#Commands:[
			#LevelTimer:[#action:#start,#time:360,#TriggerID:#T17],
			#FGAnimate:[#id:#F46,#memberRange:[336,338,340,342],#loop:1,#speed:110],
			#FGAnimate:[#id:#F48,#memberRange:[354,356,358,360],#loop:1,#speed:30],
			#FGAnimate:[#id:#F49,#memberRange:[363,365,367,369],#loop:1,#speed:30],
			#PlaySound:[#soundname:"bg_env_riga2_turbin",#type:#BGFX,#rad:600,#Pos:point(50,66),#loop:0,#looptime:0],
			#FGAnimate:[#id:#F47,#memberRange:[345,347,349,351],#loop:1,#speed:150],
			#FGAnimate:[#id:#F50,#memberRange:[372,376],#loop:1,#speed:700],
			#FGAnimate:[#id:#F51,#memberRange:[376,372],#loop:1,#speed:700],
			#FGAnimate:[#id:#F52,#memberRange:[379,383],#loop:1,#speed:700],
			#setFriction:[#member:403,#offset:point(45,92),#mode:#Black],
			#PlaySound:[#soundname:"amb_riga_office",#type:#BG]
		],
		#startTime:0,
		#PlayerPos:point(125,132)
	],
	[
		#id:#T21,
		#type:#object,
		#Commands:[
			#LevelFail:[#time:2000,#reason:#F05]
		],
		#comment:"Level Fail - aktiverad frn timer 2",
		#time:0,
		#PlayerPos:point(125,132)
	],
	[
		#id:#T22,
		#comment:"Medical 1",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#INCREASEHEALTH:[#Amount:#FULL],
			#FGAnimate:[#id:#F55,#memberRange:[395,397,399,401],#loop:0,#speed:100],
			#PlaySound:[#soundname:"env_smalldoor_open",#type:#PRIO,#loop:1,#rad:800,#Pos:point(115,117),#id:3,#pan:0,#PRIO:3]
		],
		#time:0,
		#color:107,
		#Pos:point(52,56),
		#PlayerPos:point(53,57),
		#SkillType:#Tech,
		#infoID:#AT14
	],
	[
		#id:#T23,
		#comment:"Medical 2",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#INCREASEHEALTH:[#Amount:#FULL],
			#PlaySound:[#soundname:"env_smalldoor_open",#type:#PRIO,#loop:1,#rad:800,#Pos:point(115,117),#id:3,#pan:0,#PRIO:3],
			#FGAnimate:[#id:#F54,#memberRange:[395,397,399,401],#loop:0,#speed:100]
		],
		#time:0,
		#color:8,
		#Pos:point(53,55),
		#PlayerPos:point(54,56),
		#SkillType:#Tech,
		#infoID:#AT14
	],
	[
		#id:#T6,
		#comment:"Objective 1 - Vid elverket",
		#type:#object,
		#color:1,
		#Pos:point(41,64),
		#PlayerPos:point(43,66),
		#range:2,
		#time:10000,
		#SkillType:#Tech,
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#FGAnimate:[#id:#F53,#memberRange:[390],#loop:0,#speed:150],
			#Execute:[#id:#T11],
			#LevelTimer:[#action:#stop,#time:0,#TriggerID:#T17],
			#SetObjectiveState:[#ObjectiveNum:1,#state:1],
			#SetObjectiveMinimapState:[#num:1,#state:1],
			#LevelTimer:[#action:#start,#time:360,#TriggerID:#T21]
		],
		#infoID:#AT64
	],
	[
		#id:#T7,
		#comment:"Bomb 3",
		#type:#object,
		#color:2,
		#Pos:point(57,37),
		#PlayerPos:point(118,80),
		#range:0,
		#time:6000,
		#SkillType:#Expl,
		#ObjectiveReqs:[
			#T6,
			#T8,
			#T9
		],
		#Commands:[
			#SetObjectiveMinimapState:[#num:4,#state:1],
			#FGAnimate:[#id:#F50,#memberRange:[374],#loop:0,#speed:0],
			#PlaySound:[#soundname:"env_bomb_disarmed",#type:#PRIO,#loop:1,#rad:500,#Pos:point(114,78),#id:0,#pan:1,#PRIO:3],
			#Execute:[#id:#T10],
			#LevelTimer:[#action:#stop,#time:0,#TriggerID:#T17]
		],
		#infoID:#AT57
	],
	[
		#id:#T8,
		#comment:"Bomb 1",
		#type:#object,
		#color:3,
		#Pos:point(164,114),
		#PlayerPos:point(168,120),
		#range:0,
		#time:6000,
		#SkillType:#Expl,
		#ObjectiveReqs:[
			#T6
		],
		#Commands:[
			#SetObjectiveMinimapState:[#num:2,#state:1],
			#FGAnimate:[#id:#F51,#memberRange:[374],#loop:0,#speed:0],
			#PlaySound:[#soundname:"env_bomb_disarmed",#type:#PRIO,#loop:1,#rad:500,#Pos:point(166,117),#id:0,#pan:1,#PRIO:3],
			#Execute:[#id:#T10]
		],
		#infoID:#AT57
	],
	[
		#id:#T9,
		#comment:"Bomb 2",
		#type:#object,
		#color:4,
		#Pos:point(122,148),
		#PlayerPos:point(126,154),
		#range:0,
		#time:6000,
		#SkillType:#Expl,
		#ObjectiveReqs:[
			#T6,
			#T8
		],
		#Commands:[
			#SetObjectiveMinimapState:[#num:3,#state:1],
			#FGAnimate:[#id:#F52,#memberRange:[381],#loop:0,#speed:0],
			#PlaySound:[#soundname:"env_bomb_disarmed",#type:#PRIO,#loop:1,#rad:500,#Pos:point(123,150),#id:0,#pan:1,#PRIO:3],
			#Execute:[#id:#T10]
		],
		#infoID:#AT57
	]
]