[
	[
		#id:#T0,
		#comment:"INIT",
		#type:#level,
		#time:0,
		#Commands:[
			#FGAnimate:[#id:#F107,#memberRange:[437,439,441,439],#loop:1,#speed:130],
			#FGAnimate:[#id:#F114,#memberRange:[466,468,470,472,474],#loop:1,#speed:150],
			#FGAnimate:[#id:#F100,#memberRange:[430,432,434,432],#loop:1,#speed:140],
			#FGAnimate:[#id:#F116,#memberRange:[486,488,490,492],#loop:1,#speed:120],
			#setFriction:[#offset:point(35,54),#member:503,#mode:#Black],
			#FGAnimate:[#id:#F119,#memberRange:[437,439,441,439],#loop:1,#speed:130],
			#FGAnimate:[#id:#F120,#memberRange:[430,432,434,432],#loop:1,#speed:140],
			#FGAnimate:[#id:#F101,#memberRange:[430,432,434,432],#loop:1,#speed:140],
			#FGAnimate:[#id:#F102,#memberRange:[430,432,434,432],#loop:1,#speed:140],
			#FGAnimate:[#id:#F103,#memberRange:[430,432,434,432],#loop:1,#speed:140],
			#FGAnimate:[#id:#F104,#memberRange:[437,439,441,439],#loop:1,#speed:130],
			#FGAnimate:[#id:#F105,#memberRange:[437,439,441,439],#loop:1,#speed:130],
			#FGAnimate:[#id:#F106,#memberRange:[437,439,441,439],#loop:1,#speed:130],
			#FGAnimate:[#id:#F117,#memberRange:[486,488,490,492],#loop:1,#speed:120],
			#FGAnimate:[#id:#F121,#memberRange:[437,439,441,439],#loop:1,#speed:130],
			#FGAnimate:[#id:#F122,#memberRange:[430,432,434,432],#loop:1,#speed:140],
			#FGAnimate:[#id:#F123,#memberRange:[430,432,434,432],#loop:1,#speed:140],
			#FGAnimate:[#id:#F112,#memberRange:[460],#loop:0,#speed:0],
			#PlaySound:[#soundname:"amb_riga_outside",#type:#BG]
		],
		#startTime:0,
		#PlayerPos:point(91,90)
	],
	[
		#id:#T1,
		#comment:"Level DONE",
		#type:#object,
		#time:0,
		#ObjectiveReqs:[
			#T18
		],
		#SpecialReqs:[
			#PlayerInArea:[#all,rect(34,48,45,58)]
		],
		#Commands:[
			#SetObjectiveState:[#ObjectiveNum:1,#state:1],
			#SetObjectiveState:[#ObjectiveNum:2,#state:1],
			#SetObjectiveMinimapState:[#num:1,#state:1],
			#LevelDone:[]
		],
		#PlayerPos:point(91,90)
	],
	[
		#id:#T12,
		#comment:"camera switch",
		#type:#object,
		#color:53,
		#Pos:point(225,99),
		#PlayerPos:point(224,100),
		#range:2,
		#time:0,
		#SkillType:#Tech,
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#setGuardCamState:[#id:#F108,#status:#off],
			#setGuardCamState:[#id:#F109,#status:#off],
			#setGuardCamState:[#id:#F111,#status:#off],
			#FGAnimate:[#id:#F112,#memberRange:[460,458,456,454,452],#loop:0,#speed:50],
			#PlaySound:[#soundname:"env_switch_lever",#type:#PRIO,#loop:1,#rad:800,#Pos:point(190,50),#id:0,#pan:0,#PRIO:3]
		],
		#infoID:#AT10
	],
	[
		#id:#T13,
		#comment:"laser red switch OFF",
		#type:#object,
		#color:48,
		#Pos:point(218,93),
		#PlayerPos:point(217,94),
		#range:2,
		#time:0,
		#SkillType:#Tech,
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#FGAnimate:[#id:#F114,#memberRange:[472],#loop:0,#speed:1],
			#FGAnimate:[#id:#F104,#memberRange:[441],#loop:0,#speed:1],
			#FGAnimate:[#id:#F105,#memberRange:[441],#loop:0,#speed:1],
			#FGAnimate:[#id:#F106,#memberRange:[441],#loop:0,#speed:1],
			#FGAnimate:[#id:#F107,#memberRange:[441],#loop:0,#speed:1],
			#FGAnimate:[#id:#F119,#memberRange:[441],#loop:0,#speed:1],
			#SetTargetTriggerState:[#id:#T19,#status:0],
			#Activate:[#id:#T24,#time:3000],
			#FGAnimate:[#id:#F121,#memberRange:[441],#loop:0,#speed:1],
			#PlaySound:[#soundname:"env_deactivate",#type:#PRIO,#loop:1,#rad:800,#Pos:point(190,50),#id:0,#pan:0,#PRIO:3]
		],
		#infoID:#AT53
	],
	[
		#id:#T14,
		#comment:"laser green F97 OFF lngst upp",
		#type:#object,
		#color:8,
		#Pos:point(179,89),
		#PlayerPos:point(180,90),
		#range:2,
		#time:5000,
		#SkillType:#Code,
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#FGAnimate:[#id:#F100,#memberRange:[434],#loop:0,#speed:1],
			#SetTargetTriggerState:[#id:#T20,#status:0],
			#Execute:[#id:#T15],
			#Execute:[#id:#T16],
			#Execute:[#id:#T17],
			#UndoTrigger:[#id:#T25],
			#Execute:[#id:#T39],
			#PlaySound:[#soundname:"env_deactivate",#type:#PRIO,#loop:1,#rad:800,#Pos:point(190,50),#id:0,#pan:0,#PRIO:3]
		],
		#infoID:#AT51
	],
	[
		#id:#T15,
		#comment:"laser green F98 OFF",
		#type:#object,
		#color:11,
		#Pos:point(164,101),
		#PlayerPos:point(165,102),
		#range:2,
		#time:5000,
		#SkillType:#Code,
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#FGAnimate:[#id:#F101,#memberRange:[434],#loop:0,#speed:1],
			#SetTargetTriggerState:[#id:#T20,#status:0],
			#Execute:[#id:#T14],
			#Execute:[#id:#T16],
			#Execute:[#id:#T17],
			#UndoTrigger:[#id:#T26],
			#Execute:[#id:#T39],
			#PlaySound:[#soundname:"env_deactivate",#type:#PRIO,#loop:1,#rad:800,#Pos:point(190,50),#id:0,#pan:0,#PRIO:3]
		],
		#infoID:#AT51
	],
	[
		#id:#T16,
		#comment:"laser green F99 OFF",
		#type:#object,
		#color:2,
		#Pos:point(146,115),
		#PlayerPos:point(147,116),
		#range:2,
		#time:5000,
		#SkillType:#Code,
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#FGAnimate:[#id:#F102,#memberRange:[434],#loop:0,#speed:1],
			#SetTargetTriggerState:[#id:#T20,#status:0],
			#Execute:[#id:#T14],
			#Execute:[#id:#T15],
			#Execute:[#id:#T17],
			#UndoTrigger:[#id:#T27],
			#Execute:[#id:#T39],
			#PlaySound:[#soundname:"env_deactivate",#type:#PRIO,#loop:1,#rad:800,#Pos:point(190,50),#id:0,#pan:0,#PRIO:3]
		],
		#infoID:#AT51
	],
	[
		#id:#T17,
		#comment:"laser green F100 OFF lngst ner",
		#type:#object,
		#color:1,
		#Pos:point(125,129),
		#PlayerPos:point(125,132),
		#range:2,
		#time:5000,
		#SkillType:#Code,
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#FGAnimate:[#id:#F103,#memberRange:[434],#loop:0,#speed:1],
			#SetTargetTriggerState:[#id:#T20,#status:0],
			#Execute:[#id:#T14],
			#Execute:[#id:#T15],
			#Execute:[#id:#T16],
			#UndoTrigger:[#id:#T28],
			#Execute:[#id:#T39],
			#PlaySound:[#soundname:"env_deactivate",#type:#PRIO,#loop:1,#rad:800,#Pos:point(190,50),#id:0,#pan:0,#PRIO:3]
		],
		#infoID:#AT51
	],
	[
		#id:#T18,
		#comment:"doorSwitch",
		#type:#object,
		#color:3,
		#Pos:point(108,19),
		#PlayerPos:point(107,20),
		#range:1,
		#time:0,
		#SkillType:#Tech,
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#Activate:[#id:#T1],
			#FGAnimate:[#id:#F115,#memberRange:[483,477,479,481],#loop:0,#speed:100],
			#FGAnimate:[#id:#F118,#memberRange:[495,497,499,501],#loop:0,#speed:100],
			#setFriction:[#offset:point(35,54),#member:503,#mode:#White],
			#setFriction:[#offset:point(37,51),#member:507,#mode:#Black],
			#PlaySound:[#soundname:"env_door1_open",#type:#PRIO,#loop:1,#id:0,#PRIO:5,#pan:0]
		],
		#infoID:#AT11
	],
	[
		#id:#T19,
		#comment:"laser in ground",
		#type:#target,
		#color:128,
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#Electrocute:[#intensity:255],
			#PlaySound:[#soundname:"env_electricity",#type:#PRIO,#loop:1,#rad:800,#Pos:point(20,135),#id:3,#pan:0,#PRIO:3]
		],
		#time:0,
		#PlayerPos:point(115,117)
	],
	[
		#id:#T2,
		#comment:"Level FAIL",
		#type:#level,
		#startTime:0,
		#SpecialReqs:[
			#PlayerDead:[#all]
		],
		#Commands:[
			#LevelFail:[#time:2000,#reason:#F01]
		],
		#time:0,
		#PlayerPos:point(107,20)
	],
	[
		#id:#T20,
		#comment:"laser in ground",
		#type:#target,
		#color:129,
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#Electrocute:[#intensity:255],
			#PlaySound:[#soundname:"env_electricity",#type:#PRIO,#loop:1,#rad:800,#Pos:point(190,50),#id:0,#pan:0,#PRIO:5]
		],
		#time:0,
		#PlayerPos:point(107,20)
	],
	[
		#id:#T21,
		#comment:"Camera Alarm",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#GuardDoMission:[#id:#G14,#action:#Activate,#Blinded:1,#Data:[#TriggerID:#T29,#MoveAction:#Run]],
			#GuardDoMission:[#id:#G10,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G10,#action:#RUNTO,#Blinded:0,#Data:[#Pos:point(48,62)]],
			#UndoTrigger:[#id:#T21]
		],
		#time:0,
		#PlayerPos:point(224,100)
	],
	[
		#id:#T22,
		#comment:"camera switch ON",
		#type:#object,
		#color:53,
		#Pos:point(225,99),
		#PlayerPos:point(224,100),
		#range:2,
		#time:0,
		#SkillType:#Tech,
		#ObjectiveReqs:[
			#T12
		],
		#Commands:[
			#UndoTrigger:[#id:#T12],
			#UndoTrigger:[#id:#T22],
			#setGuardCamState:[#id:#F108,#status:#on],
			#setGuardCamState:[#id:#F109,#status:#on],
			#setGuardCamState:[#id:#F111,#status:#on],
			#FGAnimate:[#id:#F112,#memberRange:[452,454,456,458,460],#loop:0,#speed:50],
			#PlaySound:[#soundname:"env_switch_lever",#type:#PRIO,#loop:1,#rad:800,#Pos:point(190,50),#id:0,#pan:0,#PRIO:3]
		],
		#infoID:#AT10
	],
	[
		#id:#T23,
		#comment:"laser red switch ON",
		#type:#object,
		#color:48,
		#Pos:point(218,93),
		#PlayerPos:point(217,94),
		#range:2,
		#time:0,
		#SkillType:#Tech,
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#UndoTrigger:[#id:#T13],
			#UndoTrigger:[#id:#T23],
			#FGAnimate:[#id:#F114,#memberRange:[466,468,470,472,474],#loop:1,#speed:150],
			#FGAnimate:[#id:#F104,#memberRange:[437,439,441,439],#loop:1,#speed:130],
			#FGAnimate:[#id:#F105,#memberRange:[437,439,441,439],#loop:1,#speed:130],
			#FGAnimate:[#id:#F106,#memberRange:[437,439,441,439],#loop:1,#speed:130],
			#FGAnimate:[#id:#F107,#memberRange:[437,439,441,439],#loop:1,#speed:130],
			#FGAnimate:[#id:#F119,#memberRange:[437,439,441,439],#loop:1,#speed:130],
			#SetTargetTriggerState:[#id:#T19,#status:1],
			#FGAnimate:[#id:#F121,#memberRange:[437,439,441,439],#loop:1,#speed:130],
			#PlaySound:[#soundname:"env_activate",#type:#PRIO,#loop:1,#rad:800,#Pos:point(190,50),#id:0,#pan:0,#PRIO:3]
		],
		#infoID:#AT52
	],
	[
		#id:#T24,
		#comment:"Trigger activated by trigger #T13",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#UndoTrigger:[#id:#T24],
			#GuardDoMission:[#id:#G5,#action:#Activate,#Blinded:1,#Data:[#TriggerID:#T23,#MoveAction:#Run]]
		]
	],
	[
		#id:#T25,
		#comment:"laser green F97 ON lngst upp",
		#type:#object,
		#color:8,
		#Pos:point(179,89),
		#PlayerPos:point(180,90),
		#range:2,
		#time:5000,
		#SkillType:#Code,
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#FGAnimate:[#id:#F100,#memberRange:[430,432,434,432],#loop:1,#speed:140],
			#SetTargetTriggerState:[#id:#T20,#status:1],
			#Execute:[#id:#T26],
			#Execute:[#id:#T27],
			#Execute:[#id:#T28],
			#UndoTrigger:[#id:#T14],
			#Execute:[#id:#T40],
			#PlaySound:[#soundname:"env_activate",#type:#PRIO,#loop:1,#rad:800,#Pos:point(190,50),#id:0,#pan:0,#PRIO:3]
		],
		#infoID:#AT50
	],
	[
		#id:#T26,
		#comment:"laser green F98 ON",
		#type:#object,
		#color:11,
		#Pos:point(164,101),
		#PlayerPos:point(165,102),
		#range:2,
		#time:5000,
		#SkillType:#Code,
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#FGAnimate:[#id:#F101,#memberRange:[430,432,434,432],#loop:1,#speed:140],
			#SetTargetTriggerState:[#id:#T20,#status:1],
			#Execute:[#id:#T25],
			#Execute:[#id:#T27],
			#Execute:[#id:#T28],
			#UndoTrigger:[#id:#T15],
			#Execute:[#id:#T40],
			#PlaySound:[#soundname:"env_activate",#type:#PRIO,#loop:1,#rad:800,#Pos:point(190,50),#id:0,#pan:0,#PRIO:3]
		],
		#infoID:#AT50
	],
	[
		#id:#T27,
		#comment:"laser green F99 ON",
		#type:#object,
		#color:2,
		#Pos:point(146,115),
		#PlayerPos:point(147,116),
		#range:2,
		#time:5000,
		#SkillType:#Code,
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#FGAnimate:[#id:#F102,#memberRange:[430,432,434,432],#loop:1,#speed:140],
			#SetTargetTriggerState:[#id:#T20,#status:1],
			#Execute:[#id:#T25],
			#Execute:[#id:#T26],
			#Execute:[#id:#T28],
			#UndoTrigger:[#id:#T16],
			#Execute:[#id:#T40],
			#PlaySound:[#soundname:"env_activate",#type:#PRIO,#loop:1,#rad:800,#Pos:point(190,50),#id:0,#pan:0,#PRIO:3]
		],
		#infoID:#AT50
	],
	[
		#id:#T28,
		#comment:"laser green F100 ON lngst ner",
		#type:#object,
		#color:1,
		#Pos:point(125,129),
		#PlayerPos:point(125,132),
		#range:2,
		#time:5000,
		#SkillType:#Code,
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#FGAnimate:[#id:#F103,#memberRange:[430,432,434,432],#loop:1,#speed:140],
			#SetTargetTriggerState:[#id:#T20,#status:1],
			#Execute:[#id:#T25],
			#Execute:[#id:#T26],
			#Execute:[#id:#T27],
			#UndoTrigger:[#id:#T17],
			#Execute:[#id:#T40],
			#PlaySound:[#soundname:"env_activate",#type:#PRIO,#loop:1,#rad:800,#Pos:point(190,50),#id:0,#pan:0,#PRIO:3]
		],
		#infoID:#AT50
	],
	[
		#id:#T29,
		#comment:"Main alarm switch",
		#type:#object,
		#color:50,
		#Pos:point(105,17),
		#PlayerPos:point(104,18),
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#FGAnimate:[#id:#F110,#memberRange:[445,447],#loop:1,#speed:200],
			#Activate:[#id:#T30,#time:10],
			#PlaySound:[#soundname:"guard_MainAlarm",#type:#PRIO,#loop:30,#rad:800,#Pos:point(190,50),#id:1,#pan:0,#PRIO:5],
			#PlaySound:[#soundname:"env_switch_button",#type:#PRIO,#loop:1,#rad:800,#Pos:point(190,50),#id:0,#pan:0,#PRIO:3]
		],
		#infoID:#AT13,
		#time:0
	],
	[
		#id:#T30,
		#comment:"Level FAIL - Main Alarm T29",
		#type:#object,
		#ObjectiveReqs:[
			#T29
		],
		#Commands:[
			#LevelFail:[#time:2000,#reason:#F03]
		],
		#time:0,
		#PlayerPos:point(104,18)
	],
	[
		#id:#T34,
		#comment:"laser in ground",
		#type:#target,
		#color:130,
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#Electrocute:[#intensity:255],
			#PlaySound:[#soundname:"env_electricity",#type:#PRIO,#loop:1,#rad:800,#Pos:point(190,50),#id:0,#pan:0,#PRIO:3]
		],
		#time:0,
		#PlayerPos:point(104,18)
	],
	[
		#id:#T37,
		#comment:"laser green F117 OFF",
		#type:#object,
		#color:35,
		#Pos:point(124,132),
		#PlayerPos:point(123,133),
		#range:2,
		#time:5000,
		#SkillType:#Code,
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#FGAnimate:[#id:#F120,#memberRange:[434],#loop:0,#speed:1],
			#SetTargetTriggerState:[#id:#T34,#status:0],
			#UndoTrigger:[#id:#T38],
			#Execute:[#id:#T41],
			#Execute:[#id:#T43],
			#Execute:[#id:#T39],
			#PlaySound:[#soundname:"env_deactivate",#type:#PRIO,#loop:1,#rad:800,#Pos:point(190,50),#id:0,#pan:0,#PRIO:3]
		],
		#infoID:#AT51
	],
	[
		#id:#T38,
		#comment:"laser green F117 ON",
		#type:#object,
		#color:35,
		#Pos:point(124,132),
		#PlayerPos:point(123,133),
		#range:2,
		#time:5000,
		#SkillType:#Code,
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#FGAnimate:[#id:#F120,#memberRange:[430,432,434,432],#loop:1,#speed:140],
			#SetTargetTriggerState:[#id:#T34,#status:1],
			#UndoTrigger:[#id:#T37],
			#Execute:[#id:#T42],
			#Execute:[#id:#T44],
			#Execute:[#id:#T40],
			#PlaySound:[#soundname:"env_activate",#type:#PRIO,#loop:1,#rad:800,#Pos:point(190,50),#id:0,#pan:0,#PRIO:3]
		],
		#infoID:#AT50
	],
	[
		#id:#T39,
		#comment:"SFX laser green OFF",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#UndoTrigger:[#id:#T40]
		]
	],
	[
		#id:#T40,
		#comment:"SFX laser green ON",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#UndoTrigger:[#id:#T39]
		]
	],
	[
		#id:#T41,
		#comment:"laser green F119 OFF",
		#type:#object,
		#color:36,
		#Pos:point(133,140),
		#PlayerPos:point(132,141),
		#range:2,
		#time:5000,
		#SkillType:#Code,
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#SetTargetTriggerState:[#id:#T34,#status:0],
			#FGAnimate:[#id:#F122,#memberRange:[434],#loop:0,#speed:1],
			#UndoTrigger:[#id:#T42],
			#Execute:[#id:#T37],
			#Execute:[#id:#T43],
			#Execute:[#id:#T39],
			#PlaySound:[#soundname:"env_deactivate",#type:#PRIO,#loop:1,#rad:800,#Pos:point(190,50),#id:0,#pan:0,#PRIO:3]
		],
		#infoID:#AT51
	],
	[
		#id:#T42,
		#comment:"laser green F119 ON",
		#type:#object,
		#color:36,
		#Pos:point(133,140),
		#PlayerPos:point(132,141),
		#range:2,
		#time:5000,
		#SkillType:#Code,
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#SetTargetTriggerState:[#id:#T34,#status:1],
			#FGAnimate:[#id:#F122,#memberRange:[430,432,434,432],#loop:1,#speed:140],
			#UndoTrigger:[#id:#T41],
			#Execute:[#id:#T38],
			#Execute:[#id:#T44],
			#Execute:[#id:#T40],
			#PlaySound:[#soundname:"env_activate",#type:#PRIO,#loop:1,#rad:800,#Pos:point(190,50),#id:0,#pan:0,#PRIO:3]
		],
		#infoID:#AT50
	],
	[
		#id:#T43,
		#comment:"laser green F120 OFF",
		#type:#object,
		#color:37,
		#Pos:point(144,148),
		#PlayerPos:point(143,149),
		#range:2,
		#time:5000,
		#SkillType:#Code,
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#SetTargetTriggerState:[#id:#T34,#status:0],
			#FGAnimate:[#id:#F123,#memberRange:[434],#loop:0,#speed:1],
			#UndoTrigger:[#id:#T44],
			#Execute:[#id:#T37],
			#Execute:[#id:#T41],
			#Execute:[#id:#T39],
			#PlaySound:[#soundname:"env_deactivate",#type:#PRIO,#loop:1,#rad:800,#Pos:point(190,50),#id:0,#pan:0,#PRIO:3]
		],
		#infoID:#AT51
	],
	[
		#id:#T44,
		#comment:"laser green F120 ON",
		#type:#object,
		#color:37,
		#Pos:point(144,148),
		#PlayerPos:point(143,149),
		#range:2,
		#time:5000,
		#SkillType:#Code,
		#ObjectiveReqs:[
			
		],
		#Commands:[
			#SetTargetTriggerState:[#id:#T34,#status:1],
			#FGAnimate:[#id:#F123,#memberRange:[430,432,434,432],#loop:1,#speed:140],
			#UndoTrigger:[#id:#T43],
			#Execute:[#id:#T38],
			#Execute:[#id:#T42],
			#Execute:[#id:#T40],
			#PlaySound:[#soundname:"env_activate",#type:#PRIO,#loop:1,#rad:800,#Pos:point(190,50),#id:0,#pan:0,#PRIO:3]
		],
		#infoID:#AT50
	],
	[
		#id:#T45,
		#comment:"SFX - hounds",
		#type:#level,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#PlaySound:[#soundname:"env_hounds",#type:#BGFX,#loop:0,#rad:800,#Pos:point(200,130),#looptime:25000]
		],
		#startTime:0,
		#time:0,
		#PlayerPos:point(52,98)
	],
	[
		#id:#T46,
		#comment:"SFX - crickets",
		#type:#level,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#PlaySound:[#soundname:"env_cricket",#type:#BGFX,#loop:10,#rad:800,#Pos:point(35,110),#looptime:700]
		],
		#startTime:0,
		#time:0,
		#PlayerPos:point(2,0)
	]
]