[
	[
		#id:#T1,
		#comment:"INIT",
		#type:#level,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#setFriction:[#member:591,#offset:point(16,137),#mode:#Black],
			#setFriction:[#member:592,#offset:point(93,172),#mode:#Black],
			#setFriction:[#member:593,#offset:point(206,132),#mode:#Black],
			#setFriction:[#member:594,#offset:point(191,56),#mode:#Black],
			#FGAnimate:[#id:#F119,#memberRange:[565],#loop:0,#speed:0],
			#FGAnimate:[#id:#F120,#memberRange:[565],#loop:0,#speed:0],
			#FGAnimate:[#id:#F121,#memberRange:[565],#loop:0,#speed:0],
			#FGAnimate:[#id:#F109,#memberRange:[464],#loop:0,#speed:0],
			#setGuardCamState:[#id:#F116,#status:#off],
			#setGuardCamState:[#id:#F118,#status:#off],
			#setGuardCamState:[#id:#F122,#status:#off],
			#setGuardCamState:[#id:#F123,#status:#off],
			#setGuardCamState:[#id:#F128,#status:#off],
			#FGAnimate:[#id:#F124,#memberRange:[574],#loop:0,#speed:0],
			#PlaySound:[#soundname:"amb_haag_cellar",#type:#BG],
			#FGAnimate:[#id:#F131,#memberRange:[565],#loop:0,#speed:0],
			#FGAnimate:[#id:#F132,#memberRange:[565],#loop:0,#speed:0]
		],
		#startTime:0,
		#time:0,
		#PlayerPos:point(115,117)
	],
	[
		#id:#T13,
		#comment:"ppna Drr kontor F111",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#FGAnimate:[#id:#F111,#memberRange:[486,488,490,492,494,496,498,500,502],#loop:0,#speed:125],
			#setFriction:[#member:594,#offset:point(191,56),#mode:#White],
			#PlaySound:[#soundname:"env_door1_open",#type:#PRIO,#loop:1,#rad:800,#Pos:point(189,55),#id:3,#pan:0,#PRIO:3],
			#GuardShelter:[#id:#G22]
		],
		#time:5000,
		#color:11,
		#Pos:point(191,56),
		#PlayerPos:point(190,55),
		#SkillType:#Code,
		#infoID:#AT20
	],
	[
		#id:#T18,
		#comment:"Level Done",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			#PlayerInArea:[#all,rect(1,138,18,143)]
		],
		#Commands:[
			#LevelDone:[],
			#SetObjectiveState:[#ObjectiveNum:1,#state:1],
			#SetObjectiveState:[#ObjectiveNum:3,#state:1],
			#SetObjectiveMinimapState:[#num:2,#state:1]
		],
		#time:0,
		#color:0,
		#Pos:point(0,0),
		#PlayerPos:point(2,0),
		#SkillType:#Tech
	],
	[
		#id:#T19,
		#comment:"ppna Drr",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#setFriction:[#member:591,#offset:point(16,137),#mode:#White],
			#Activate:[#id:#T18,#time:0],
			#FGAnimate:[#id:#F110,#memberRange:[467,469,471,473,475,477,479,481,483],#loop:0,#speed:125],
			#PlaySound:[#soundname:"env_door1_open",#type:#PRIO,#loop:1,#rad:800,#Pos:point(20,135),#id:3,#pan:0,#PRIO:3],
			#SetObjectiveState:[#ObjectiveNum:2,#state:1],
			#SetObjectiveMinimapState:[#num:1,#state:1],
			#FGAnimate:[#id:#F124,#memberRange:[572],#loop:0,#speed:0]
		],
		#time:0,
		#color:2,
		#Pos:point(76,31),
		#PlayerPos:point(77,32),
		#SkillType:#Tech,
		#infoID:#AT20
	],
	[
		#id:#T20,
		#comment:"SFX - vault",
		#type:#level,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#PlaySound:[#soundname:"bg_engineroom",#type:#BGFX,#loop:0,#rad:800,#Pos:point(135,15),#looptime:0]
		],
		#startTime:0,
		#time:0,
		#PlayerPos:point(115,117)
	],
	[
		#id:#T21,
		#comment:"Medical 1",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#INCREASEHEALTH:[#Amount:#FULL],
			#PlaySound:[#soundname:"env_smalldoor_open",#type:#PRIO,#loop:1,#rad:800,#Pos:point(115,117),#id:3,#pan:0,#PRIO:3],
			#FGAnimate:[#id:#F129,#memberRange:[577,579,581,583],#loop:0,#speed:120]
		],
		#time:0,
		#color:33,
		#Pos:point(226,63),
		#PlayerPos:point(225,64),
		#SkillType:#Tech,
		#infoID:#AT14
	],
	[
		#id:#T22,
		#comment:"Medical 2",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#INCREASEHEALTH:[#Amount:#FULL],
			#PlaySound:[#soundname:"env_smalldoor_open",#type:#PRIO,#loop:1,#rad:800,#Pos:point(115,117),#id:3,#pan:0,#PRIO:3],
			#FGAnimate:[#id:#F130,#memberRange:[577,579,581,583],#loop:0,#speed:120]
		],
		#time:0,
		#color:59,
		#Pos:point(224,62),
		#PlayerPos:point(223,63),
		#SkillType:#Tech,
		#infoID:#AT14
	],
	[
		#id:#T3,
		#comment:"Level Fail",
		#type:#level,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			#PlayerDead:[#all]
		],
		#Commands:[
			#LevelFail:[#time:2000,#reason:#F01]
		],
		#startTime:0,
		#time:0,
		#PlayerPos:point(115,117)
	]
]