[
	[
		#id:#T1,
		#comment:"INIT",
		#type:#level,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#FGAnimate:[#id:#F115,#memberRange:[542],#loop:0,#speed:0],
			#FGAnimate:[#id:#F117,#memberRange:[553],#loop:0,#speed:0],
			#FGAnimate:[#id:#F124,#memberRange:[571],#loop:0,#speed:0],
			#FGAnimate:[#id:#F125,#memberRange:[553],#loop:0,#speed:0],
			#FGAnimate:[#id:#F126,#memberRange:[553],#loop:0,#speed:0],
			#FGAnimate:[#id:#F127,#memberRange:[553],#loop:0,#speed:0],
			#FGAnimate:[#id:#F119,#memberRange:[556,558,560,558],#loop:1,#speed:125],
			#FGAnimate:[#id:#F120,#memberRange:[556,558,560,558],#loop:1,#speed:125],
			#FGAnimate:[#id:#F121,#memberRange:[556,558,560,558],#loop:1,#speed:125],
			#setFriction:[#member:598,#offset:point(16,137),#mode:#Black],
			#setFriction:[#member:599,#offset:point(93,172),#mode:#Black],
			#setFriction:[#member:600,#offset:point(206,132),#mode:#Black],
			#setFriction:[#member:601,#offset:point(191,56),#mode:#Black],
			#setFriction:[#member:602,#offset:point(147,35),#mode:#Black],
			#FGAnimate:[#id:#F129,#memberRange:[553],#loop:0,#speed:0],
			#FGAnimate:[#id:#F132,#memberRange:[581,583,585,587,585,583],#loop:1,#speed:120],
			#FGAnimate:[#id:#F133,#memberRange:[590,592,594,596,594,592],#loop:1,#speed:120],
			#PlaySound:[#soundname:"amb_haag_cellar_nightvision",#type:#BG],
			#FGAnimate:[#id:#F134,#memberRange:[556,558,560,558],#loop:0,#speed:125],
			#FGAnimate:[#id:#F135,#memberRange:[556,558,560,558],#loop:0,#speed:125]
		],
		#startTime:0,
		#time:0,
		#PlayerPos:point(115,117)
	],
	[
		#id:#T10,
		#comment:"Camera Switch 2",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#setGuardCamState:[#id:#F123,#status:#off],
			#FGAnimate:[#id:#F126,#memberRange:[553,551,549,547,545],#loop:0,#speed:150],
			#PlaySound:[#soundname:"env_switch_lever",#type:#PRIO,#loop:1,#rad:800,#Pos:point(34,14),#id:2,#pan:0,#PRIO:3]
		],
		#time:0,
		#color:5,
		#Pos:point(33,113),
		#PlayerPos:point(34,114),
		#SkillType:#Tech,
		#infoID:#AT10
	],
	[
		#id:#T11,
		#comment:"Camera Switch 3",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#setGuardCamState:[#id:#F118,#status:#off],
			#FGAnimate:[#id:#F127,#memberRange:[553,551,549,547,545],#loop:0,#speed:150],
			#PlaySound:[#soundname:"env_switch_lever",#type:#PRIO,#loop:1,#rad:800,#Pos:point(34,14),#id:2,#pan:0,#PRIO:3]
		],
		#time:0,
		#color:4,
		#Pos:point(30,116),
		#PlayerPos:point(31,117),
		#SkillType:#Tech,
		#infoID:#AT10
	],
	[
		#id:#T12,
		#comment:"Camera Switch 4",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#FGAnimate:[#id:#F125,#memberRange:[553,551,549,547,545],#loop:0,#speed:150],
			#setGuardCamState:[#id:#F116,#status:#off],
			#PlaySound:[#soundname:"env_switch_lever",#type:#PRIO,#loop:1,#rad:800,#Pos:point(32,67),#id:2,#pan:0,#PRIO:3]
		],
		#time:0,
		#color:6,
		#Pos:point(31,66),
		#PlayerPos:point(32,67),
		#SkillType:#Tech,
		#infoID:#AT10
	],
	[
		#id:#T13,
		#comment:"ppna Drr kontor F111",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#FGAnimate:[#id:#F111,#memberRange:[483,485,487,489,491,493,495,497,499],#loop:0,#speed:125],
			#setFriction:[#member:601,#offset:point(191,56),#mode:#White],
			#PlaySound:[#soundname:"env_door1_open",#type:#PRIO,#loop:1,#rad:800,#Pos:point(195,60),#id:3,#pan:0,#PRIO:3]
		],
		#time:5000,
		#color:50,
		#Pos:point(195,60),
		#PlayerPos:point(196,61),
		#SkillType:#Code,
		#infoID:#AT20
	],
	[
		#id:#T14,
		#comment:"ppna Drr",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#setFriction:[#member:599,#offset:point(93,172),#mode:#White],
			#FGAnimate:[#id:#F114,#memberRange:[519,521,523,525,527,529,531,533,535],#loop:0,#speed:125],
			#PlaySound:[#soundname:"env_door1_open",#type:#PRIO,#loop:1,#rad:800,#Pos:point(91,171),#id:3,#pan:0,#PRIO:3]
		],
		#time:0,
		#color:8,
		#Pos:point(92,172),
		#PlayerPos:point(91,171),
		#SkillType:#Tech,
		#infoID:#AT20
	],
	[
		#id:#T15,
		#comment:"Objective 1 - KeyCard 1",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#SetObjectiveState:[#ObjectiveNum:1,#state:1],
			#SetObjectiveMinimapState:[#num:1,#state:1],
			#PlaySound:[#soundname:"env_hidebody",#type:#PRIO,#loop:1,#rad:800,#Pos:point(91,171),#id:3,#pan:0,#PRIO:3],
			#FGSETVISIBILITY:[#id:#F133,#visibility:0]
		],
		#time:0,
		#color:2,
		#Pos:point(211,139),
		#PlayerPos:point(209,139),
		#SkillType:#Code,
		#infoID:#AT73,
		#sitting:1
	],
	[
		#id:#T16,
		#comment:"Objective 2 - KeyCard 2",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#SetObjectiveState:[#ObjectiveNum:2,#state:1],
			#SetObjectiveMinimapState:[#num:2,#state:1],
			#PlaySound:[#soundname:"env_hidebody",#type:#PRIO,#loop:1,#rad:800,#Pos:point(91,171),#id:3,#pan:0,#PRIO:3],
			#FGSETVISIBILITY:[#id:#F132,#visibility:0]
		],
		#time:0,
		#color:11,
		#Pos:point(64,161),
		#PlayerPos:point(63,160),
		#SkillType:#Code,
		#infoID:#AT73,
		#sitting:1
	],
	[
		#id:#T17,
		#comment:"ppna kassaskp",
		#type:#object,
		#ObjectiveReqs:[
			#T15,
			#T16
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#setFriction:[#member:602,#offset:point(147,35),#mode:#White],
			#FGAnimate:[#id:#F109,#memberRange:[447,449,451,453,455,457,459,461,463],#loop:0,#speed:125],
			#Activate:[#id:#T18,#time:0],
			#SetObjectiveState:[#ObjectiveNum:3,#state:1],
			#SetObjectiveMinimapState:[#num:3,#state:1],
			#PlaySound:[#soundname:"env_vault_open",#type:#PRIO,#loop:1,#rad:800,#Pos:point(91,171),#id:3,#pan:0,#PRIO:3],
			#LevelDone:[#time:3000]
		],
		#time:15000,
		#color:107,
		#Pos:point(152,43),
		#PlayerPos:point(153,44),
		#SkillType:#Tech,
		#infoID:#AT74
	],
	[
		#id:#T18,
		#comment:"Level Done",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			#PlayerInArea:[#all,rect(119,19,147,41)]
		],
		#Commands:[
			#LevelDone:[]
		],
		#time:0,
		#color:0,
		#Pos:point(0,0),
		#PlayerPos:point(2,0),
		#SkillType:#Tech
	],
	[
		#id:#T19,
		#comment:"Green Laser Electrocute",
		#type:#target,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#Electrocute:[#intensity:255],
			#PlaySound:[#soundname:"env_electricity",#type:#PRIO,#loop:1,#rad:800,#Pos:point(91,171),#id:3,#pan:0,#PRIO:3]
		],
		#time:0,
		#color:128,
		#PlayerPos:point(115,117)
	],
	[
		#id:#T20,
		#comment:"Green Laser 1",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#SetTargetTriggerState:[#id:#T19,#status:0],
			#FGAnimate:[#id:#F119,#memberRange:[560],#loop:0,#speed:0],
			#FGAnimate:[#id:#F120,#memberRange:[560],#loop:0,#speed:0],
			#FGAnimate:[#id:#F121,#memberRange:[560],#loop:0,#speed:0],
			#PlaySound:[#soundname:"env_deactivate",#type:#PRIO,#loop:1,#rad:800,#Pos:point(91,171),#id:3,#pan:0,#PRIO:3],
			#FGAnimate:[#id:#F134,#memberRange:[560],#loop:0,#speed:0],
			#FGAnimate:[#id:#F135,#memberRange:[560],#loop:0,#speed:0],
			#Execute:[#id:#T21],
			#Execute:[#id:#T22],
			#Execute:[#id:#T28],
			#Execute:[#id:#T29]
		],
		#time:5000,
		#color:38,
		#Pos:point(135,97),
		#PlayerPos:point(134,96),
		#SkillType:#Code,
		#infoID:#AT51
	],
	[
		#id:#T21,
		#comment:"Green Laser 2",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#SetTargetTriggerState:[#id:#T19,#status:0],
			#FGAnimate:[#id:#F120,#memberRange:[560],#loop:0,#speed:0],
			#FGAnimate:[#id:#F119,#memberRange:[560],#loop:0,#speed:0],
			#FGAnimate:[#id:#F121,#memberRange:[560],#loop:0,#speed:0],
			#PlaySound:[#soundname:"env_deactivate",#type:#PRIO,#loop:1,#rad:800,#Pos:point(91,171),#id:3,#pan:0,#PRIO:3],
			#FGAnimate:[#id:#F134,#memberRange:[560],#loop:0,#speed:0],
			#FGAnimate:[#id:#F135,#memberRange:[560],#loop:0,#speed:0],
			#Execute:[#id:#T20],
			#Execute:[#id:#T22],
			#Execute:[#id:#T28],
			#Execute:[#id:#T29]
		],
		#time:5000,
		#color:3,
		#Pos:point(146,91),
		#PlayerPos:point(145,90),
		#SkillType:#Code,
		#infoID:#AT51
	],
	[
		#id:#T22,
		#comment:"Green Laser 3",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#SetTargetTriggerState:[#id:#T19,#status:0],
			#FGAnimate:[#id:#F119,#memberRange:[560],#loop:0,#speed:0],
			#FGAnimate:[#id:#F120,#memberRange:[560],#loop:0,#speed:0],
			#FGAnimate:[#id:#F121,#memberRange:[560],#loop:0,#speed:0],
			#PlaySound:[#soundname:"env_deactivate",#type:#PRIO,#loop:1,#rad:800,#Pos:point(91,171),#id:3,#pan:0,#PRIO:3],
			#FGAnimate:[#id:#F134,#memberRange:[560],#loop:0,#speed:0],
			#FGAnimate:[#id:#F135,#memberRange:[560],#loop:0,#speed:0],
			#Execute:[#id:#T20],
			#Execute:[#id:#T21],
			#Execute:[#id:#T28],
			#Execute:[#id:#T29]
		],
		#time:5000,
		#color:48,
		#Pos:point(154,85),
		#PlayerPos:point(153,84),
		#SkillType:#Code,
		#infoID:#AT51
	],
	[
		#id:#T23,
		#comment:"SFX - vault",
		#type:#level,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#PlaySound:[#soundname:"bg_engineroom",#type:#BGFX,#loop:0,#rad:800,#Pos:point(135,15),#looptime:0]
		],
		#startTime:0,
		#time:0,
		#PlayerPos:point(115,117)
	],
	[
		#id:#T24,
		#comment:"Camera Switch 5",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#setGuardCamState:[#id:#F122,#status:#off],
			#FGAnimate:[#id:#F129,#memberRange:[553,551,549,547,545],#loop:0,#speed:150],
			#PlaySound:[#soundname:"env_switch_lever",#type:#PRIO,#loop:1,#rad:800,#Pos:point(115,117),#id:2,#pan:0,#PRIO:3]
		],
		#time:0,
		#color:7,
		#Pos:point(188,68),
		#PlayerPos:point(189,69),
		#SkillType:#Tech,
		#infoID:#AT10
	],
	[
		#id:#T25,
		#comment:"Level Fail - Main Alarm Switch",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#FGAnimate:[#id:#F115,#memberRange:[540,538],#loop:0,#speed:100],
			#LevelFail:[#time:2000,#reason:#F03],
			#PlaySound:[#soundname:"guard_MainAlarm",#type:#PRIO,#loop:30,#rad:800,#Pos:point(115,117),#id:10,#pan:0,#PRIO:5]
		],
		#time:0,
		#color:12,
		#Pos:point(162,32),
		#PlayerPos:point(163,33),
		#SkillType:#Tech,
		#infoID:#AT13
	],
	[
		#id:#T26,
		#comment:"Medical 1",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#INCREASEHEALTH:[#Amount:#FULL],
			#FGAnimate:[#id:#F130,#memberRange:[572,574,576,578],#loop:0,#speed:120],
			#PlaySound:[#soundname:"env_smalldoor_open",#type:#PRIO,#loop:1,#rad:800,#Pos:point(115,117),#id:3,#pan:0,#PRIO:3]
		],
		#time:0,
		#color:59,
		#Pos:point(224,62),
		#PlayerPos:point(223,63),
		#SkillType:#Tech,
		#infoID:#AT14
	],
	[
		#id:#T27,
		#comment:"Medical 2",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#INCREASEHEALTH:[#Amount:#FULL],
			#PlaySound:[#soundname:"env_smalldoor_open",#type:#PRIO,#loop:1,#rad:800,#Pos:point(115,117),#id:3,#pan:0,#PRIO:3],
			#FGAnimate:[#id:#F131,#memberRange:[572,574,576,578],#loop:0,#speed:120]
		],
		#time:0,
		#color:33,
		#Pos:point(226,63),
		#PlayerPos:point(225,64),
		#SkillType:#Tech,
		#infoID:#AT14
	],
	[
		#id:#T28,
		#comment:"Green Laser 4",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#SetTargetTriggerState:[#id:#T19,#status:0],
			#FGAnimate:[#id:#F119,#memberRange:[560],#loop:0,#speed:0],
			#FGAnimate:[#id:#F120,#memberRange:[560],#loop:0,#speed:0],
			#FGAnimate:[#id:#F121,#memberRange:[560],#loop:0,#speed:0],
			#PlaySound:[#soundname:"env_deactivate",#type:#PRIO,#loop:1,#rad:800,#Pos:point(91,171),#id:3,#pan:0,#PRIO:3],
			#FGAnimate:[#id:#F134,#memberRange:[560],#loop:0,#speed:0],
			#FGAnimate:[#id:#F135,#memberRange:[560],#loop:0,#speed:0],
			#Execute:[#id:#T20],
			#Execute:[#id:#T21],
			#Execute:[#id:#T22],
			#Execute:[#id:#T29]
		],
		#time:5000,
		#color:45,
		#Pos:point(114,100),
		#PlayerPos:point(115,99),
		#SkillType:#Code,
		#infoID:#AT51
	],
	[
		#id:#T29,
		#comment:"Green Laser 5",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#SetTargetTriggerState:[#id:#T19,#status:0],
			#FGAnimate:[#id:#F119,#memberRange:[560],#loop:0,#speed:0],
			#FGAnimate:[#id:#F120,#memberRange:[560],#loop:0,#speed:0],
			#FGAnimate:[#id:#F121,#memberRange:[560],#loop:0,#speed:0],
			#PlaySound:[#soundname:"env_deactivate",#type:#PRIO,#loop:1,#rad:800,#Pos:point(91,171),#id:3,#pan:0,#PRIO:3],
			#FGAnimate:[#id:#F134,#memberRange:[560],#loop:0,#speed:0],
			#FGAnimate:[#id:#F135,#memberRange:[560],#loop:0,#speed:0],
			#Execute:[#id:#T20],
			#Execute:[#id:#T21],
			#Execute:[#id:#T22],
			#Execute:[#id:#T28]
		],
		#time:5000,
		#color:78,
		#Pos:point(118,102),
		#PlayerPos:point(118,100),
		#SkillType:#Code,
		#infoID:#AT51
	],
	[
		#id:#T3,
		#comment:"Level Fail",
		#type:#level,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			#PlayerDead:[#all]
		],
		#Commands:[
			#LevelFail:[#time:2000,#reason:#F01]
		],
		#startTime:0,
		#time:0,
		#PlayerPos:point(115,117)
	],
	[
		#id:#T4,
		#comment:"Camera Alarm 1 F129",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#GuardDoMission:[#id:#G5,#Blinded:0,#action:#RUNTO,#Data:[#Pos:point(60,70)]],
			#GuardDoMission:[#id:#G4,#Blinded:0,#action:#RUNTO,#Data:[#Pos:point(60,70)]],
			#GuardDoMission:[#id:#G3,#Blinded:0,#action:#RUNTO,#Data:[#Pos:point(60,70)]],
			#GuardDoMission:[#id:#G2,#Blinded:0,#action:#RUNTO,#Data:[#Pos:point(60,70)]],
			#GuardDoMission:[#id:#G1,#Blinded:0,#action:#RUNTO,#Data:[#Pos:point(60,70)]],
			#GuardDoMission:[#id:#G5,#Blinded:0,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G4,#Blinded:0,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G3,#Blinded:0,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G2,#Blinded:0,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G1,#Blinded:0,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#PlaySound:[#soundname:"guard_MainAlarm",#type:#PRIO,#loop:30,#rad:800,#Pos:point(91,171),#id:3,#pan:0,#PRIO:3],
			#UndoTrigger:[#id:#T4]
		],
		#time:0,
		#color:0,
		#Pos:point(0,0),
		#PlayerPos:point(2,0),
		#SkillType:#Tech
	],
	[
		#id:#T5,
		#comment:"Camera Alarm 2 F123",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#GuardDoMission:[#id:#G5,#Blinded:0,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G4,#Blinded:0,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G3,#Blinded:0,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G2,#Blinded:0,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G1,#Blinded:0,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G5,#Blinded:0,#action:#RUNTO,#Data:[#Pos:point(85,53)]],
			#GuardDoMission:[#id:#G4,#Blinded:0,#action:#RUNTO,#Data:[#Pos:point(85,53)]],
			#GuardDoMission:[#id:#G3,#Blinded:0,#action:#RUNTO,#Data:[#Pos:point(85,53)]],
			#GuardDoMission:[#id:#G2,#Blinded:0,#action:#RUNTO,#Data:[#Pos:point(85,53)]],
			#GuardDoMission:[#id:#G1,#Blinded:0,#action:#RUNTO,#Data:[#Pos:point(85,53)]],
			#PlaySound:[#soundname:"guard_MainAlarm",#type:#PRIO,#loop:30,#rad:800,#Pos:point(91,171),#id:3,#pan:0,#PRIO:3],
			#UndoTrigger:[#id:#T5]
		],
		#time:0,
		#color:0,
		#Pos:point(0,0),
		#PlayerPos:point(2,0),
		#SkillType:#Tech
	],
	[
		#id:#T6,
		#comment:"Camera Alarm 3 F118",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#GuardDoMission:[#id:#G5,#Blinded:0,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G4,#Blinded:0,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G3,#Blinded:0,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G2,#Blinded:0,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G1,#Blinded:0,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G5,#Blinded:0,#action:#RUNTO,#Data:[#Pos:point(140,85)]],
			#GuardDoMission:[#id:#G4,#Blinded:0,#action:#RUNTO,#Data:[#Pos:point(140,85)]],
			#GuardDoMission:[#id:#G3,#Blinded:0,#action:#RUNTO,#Data:[#Pos:point(140,85)]],
			#GuardDoMission:[#id:#G2,#Blinded:0,#action:#RUNTO,#Data:[#Pos:point(140,85)]],
			#GuardDoMission:[#id:#G1,#Blinded:0,#action:#RUNTO,#Data:[#Pos:point(140,85)]],
			#PlaySound:[#soundname:"guard_MainAlarm",#type:#PRIO,#loop:30,#rad:800,#Pos:point(91,171),#id:3,#pan:0,#PRIO:3],
			#UndoTrigger:[#id:#T6]
		],
		#time:0,
		#color:0,
		#Pos:point(0,0),
		#PlayerPos:point(2,0),
		#SkillType:#Tech
	],
	[
		#id:#T7,
		#comment:"Camera Alarm 4 F116",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#GuardDoMission:[#id:#G8,#Blinded:0,#action:#RUNTO,#Data:[#Pos:point(200,65)]],
			#GuardDoMission:[#id:#G10,#Blinded:0,#action:#RUNTO,#Data:[#Pos:point(200,65)]],
			#GuardDoMission:[#id:#G11,#Blinded:0,#action:#RUNTO,#Data:[#Pos:point(220,70)]],
			#GuardDoMission:[#id:#G12,#Blinded:0,#action:#RUNTO,#Data:[#Pos:point(220,70)]],
			#GuardDoMission:[#id:#G8,#Blinded:0,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G10,#Blinded:0,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G11,#Blinded:0,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G12,#Blinded:0,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#PlaySound:[#soundname:"guard_MainAlarm",#type:#PRIO,#loop:30,#rad:800,#Pos:point(91,171),#id:3,#pan:0,#PRIO:3],
			#UndoTrigger:[#id:#T7]
		],
		#time:0,
		#color:0,
		#Pos:point(0,0),
		#PlayerPos:point(2,0),
		#SkillType:#Tech
	],
	[
		#id:#T8,
		#comment:"Camera Alarm 5 F122",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#GuardDoMission:[#id:#G8,#Blinded:0,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G10,#Blinded:0,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G11,#Blinded:0,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G12,#Blinded:0,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G8,#Blinded:0,#action:#RUNTO,#Data:[#Pos:point(185,138)]],
			#GuardDoMission:[#id:#G10,#Blinded:0,#action:#RUNTO,#Data:[#Pos:point(185,138)]],
			#GuardDoMission:[#id:#G11,#Blinded:0,#action:#RUNTO,#Data:[#Pos:point(185,138)]],
			#GuardDoMission:[#id:#G12,#Blinded:0,#action:#RUNTO,#Data:[#Pos:point(185,138)]],
			#PlaySound:[#soundname:"guard_MainAlarm",#type:#PRIO,#loop:30,#rad:800,#Pos:point(91,171),#id:3,#pan:0,#PRIO:3],
			#UndoTrigger:[#id:#T8]
		],
		#time:0,
		#color:0,
		#Pos:point(0,0),
		#PlayerPos:point(2,0),
		#SkillType:#Tech
	],
	[
		#id:#T9,
		#comment:"Camera Switch 1",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#setGuardCamState:[#id:#F128,#status:#off],
			#FGAnimate:[#id:#F117,#memberRange:[553,551,549,547,545],#loop:0,#speed:150],
			#PlaySound:[#soundname:"env_switch_lever",#type:#PRIO,#loop:1,#rad:800,#Pos:point(175,79),#id:2,#pan:0,#PRIO:3]
		],
		#time:0,
		#color:1,
		#Pos:point(174,78),
		#PlayerPos:point(175,79),
		#SkillType:#Tech,
		#infoID:#AT10
	]
]