[
	[
		#id:#T1,
		#comment:"Level Fail - Any Player Dead",
		#type:#level,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			#PlayerDead:[#any]
		],
		#Commands:[
			#SetObjectiveState:[#ObjectiveNum:4,#state:0], 
			#LevelFail:[#time:2000,#reason:#F09]
		],
		#startTime:0,
		#time:0,
		#PlayerPos:point(70,48)
	],
	[
		#id:#T10,
		#comment:"Level Done",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			#PlayerInArea:[#all,rect(1,1,28,30)]
		],
		#Commands:[
			#LevelDone:[],
			#SetObjectiveState:[#ObjectiveNum:3,#state:1],
			#SetObjectiveState:[#ObjectiveNum:1,#state:1],
			#SetObjectiveState:[#ObjectiveNum:4,#state:1],
			#SetObjectiveMinimapState:[#num:3,#state:1]
		],
		#time:0,
		#color:0,
		#Pos:point(0,0),
		#PlayerPos:point(2,0),
		#SkillType:#Tech
	],
	[
		#id:#T11,
		#comment:"Disable Camera F134",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#FGAnimate:[#id:#F138,#memberRange:[566,564,562,560,558],#loop:0,#speed:100],
			#PlaySound:[#soundname:"env_switch_lever",#type:#PRIO,#loop:1,#rad:800,#Pos:point(17,176),#id:0,#pan:0,#PRIO:3],
			#setGuardCamState:[#id:#F133,#status:#off],
			#setGuardCamState:[#id:#F134,#status:#off],
			#setGuardCamState:[#id:#F135,#status:#off]
		],
		#time:0,
		#color:6,
		#Pos:point(16,175),
		#PlayerPos:point(17,176),
		#SkillType:#Tech,
		#infoID:#AT10
	],
	[
		#id:#T12,
		#comment:"Disable Motion 1 F122",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#FGAnimate:[#id:#F122,#memberRange:[484],#loop:0,#speed:0],
			#FGAnimate:[#id:#F126,#memberRange:[484],#loop:0,#speed:0],
			#FGAnimate:[#id:#F123,#memberRange:[497],#loop:0,#speed:0],
			#FGAnimate:[#id:#F124,#memberRange:[510],#loop:0,#speed:0],
			#FGAnimate:[#id:#F125,#memberRange:[523],#loop:0,#speed:0],
			#FGAnimate:[#id:#F127,#memberRange:[497],#loop:0,#speed:0],
			#SetTargetTriggerState:[#id:#T20,#status:0],
			#Execute:[#id:#T13],
			#Execute:[#id:#T14],
			#Execute:[#id:#T15],
			#PlaySound:[#soundname:"env_deactivate",#type:#PRIO,#loop:1,#rad:800,#Pos:point(113,13),#id:0,#pan:0,#PRIO:3]
		],
		#time:10000,
		#color:7,
		#Pos:point(113,11),
		#PlayerPos:point(113,13),
		#SkillType:#Code,
		#infoID:#AT60,
		#sitting:1
	],
	[
		#id:#T13,
		#comment:"Disable Motion 1 F123 F124",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#FGAnimate:[#id:#F122,#memberRange:[484],#loop:0,#speed:0],
			#FGAnimate:[#id:#F126,#memberRange:[484],#loop:0,#speed:0],
			#FGAnimate:[#id:#F123,#memberRange:[497],#loop:0,#speed:0],
			#FGAnimate:[#id:#F124,#memberRange:[510],#loop:0,#speed:0],
			#FGAnimate:[#id:#F125,#memberRange:[523],#loop:0,#speed:0],
			#FGAnimate:[#id:#F127,#memberRange:[497],#loop:0,#speed:0],
			#SetTargetTriggerState:[#id:#T20,#status:0],
			#Execute:[#id:#T12],
			#Execute:[#id:#T14],
			#Execute:[#id:#T15],
			#PlaySound:[#soundname:"env_deactivate",#type:#PRIO,#loop:1,#rad:800,#Pos:point(127,26),#id:0,#pan:0,#PRIO:3]
		],
		#time:10000,
		#color:8,
		#Pos:point(129,26),
		#PlayerPos:point(127,26),
		#SkillType:#Code,
		#infoID:#AT60,
		#sitting:1
	],
	[
		#id:#T14,
		#comment:"Disable Motion 1 F125 F126",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#FGAnimate:[#id:#F122,#memberRange:[484],#loop:0,#speed:0],
			#FGAnimate:[#id:#F126,#memberRange:[484],#loop:0,#speed:0],
			#FGAnimate:[#id:#F123,#memberRange:[497],#loop:0,#speed:0],
			#FGAnimate:[#id:#F124,#memberRange:[510],#loop:0,#speed:0],
			#FGAnimate:[#id:#F125,#memberRange:[523],#loop:0,#speed:0],
			#FGAnimate:[#id:#F127,#memberRange:[497],#loop:0,#speed:0],
			#SetTargetTriggerState:[#id:#T20,#status:0],
			#Execute:[#id:#T12],
			#Execute:[#id:#T13],
			#Execute:[#id:#T15],
			#PlaySound:[#soundname:"env_deactivate",#type:#PRIO,#loop:1,#rad:800,#Pos:point(108,43),#id:0,#pan:0,#PRIO:3]
		],
		#time:10000,
		#color:11,
		#Pos:point(110,43),
		#PlayerPos:point(108,43),
		#SkillType:#Code,
		#infoID:#AT60,
		#sitting:1
	],
	[
		#id:#T15,
		#comment:"Disable Motion 1 F127",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#FGAnimate:[#id:#F122,#memberRange:[484],#loop:0,#speed:0],
			#FGAnimate:[#id:#F126,#memberRange:[484],#loop:0,#speed:0],
			#FGAnimate:[#id:#F123,#memberRange:[497],#loop:0,#speed:0],
			#FGAnimate:[#id:#F124,#memberRange:[510],#loop:0,#speed:0],
			#FGAnimate:[#id:#F125,#memberRange:[523],#loop:0,#speed:0],
			#FGAnimate:[#id:#F127,#memberRange:[497],#loop:0,#speed:0],
			#SetTargetTriggerState:[#id:#T20,#status:0],
			#Execute:[#id:#T12],
			#Execute:[#id:#T13],
			#Execute:[#id:#T14],
			#PlaySound:[#soundname:"env_deactivate",#type:#PRIO,#loop:1,#rad:800,#Pos:point(135,55),#id:0,#pan:0,#PRIO:3]
		],
		#time:10000,
		#color:12,
		#Pos:point(134,56),
		#PlayerPos:point(135,55),
		#SkillType:#Code,
		#infoID:#AT60,
		#sitting:1
	],
	[
		#id:#T16,
		#comment:"Disable Motion 2 F128",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#FGAnimate:[#id:#F128,#memberRange:[536],#loop:0,#speed:0],
			#FGAnimate:[#id:#F129,#memberRange:[549],#loop:0,#speed:0],
			#Execute:[#id:#T17],
			#SetTargetTriggerState:[#id:#T21,#status:0],
			#PlaySound:[#soundname:"env_deactivate",#type:#PRIO,#loop:1,#rad:800,#Pos:point(148,84),#id:0,#pan:0,#PRIO:3]
		],
		#time:10000,
		#color:13,
		#Pos:point(146,84),
		#PlayerPos:point(148,84),
		#SkillType:#Code,
		#infoID:#AT60,
		#sitting:1
	],
	[
		#id:#T17,
		#comment:"Disable Motion 2 F129",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#FGAnimate:[#id:#F128,#memberRange:[536],#loop:0,#speed:0],
			#FGAnimate:[#id:#F129,#memberRange:[549],#loop:0,#speed:0],
			#Execute:[#id:#T16],
			#SetTargetTriggerState:[#id:#T21,#status:0],
			#PlaySound:[#soundname:"env_deactivate",#type:#PRIO,#loop:1,#rad:800,#Pos:point(147,92),#id:0,#pan:0,#PRIO:3]
		],
		#time:10000,
		#color:14,
		#Pos:point(145,92),
		#PlayerPos:point(147,92),
		#SkillType:#Code,
		#infoID:#AT60,
		#sitting:1
	],
	[
		#id:#T18,
		#comment:"Disable Motion 3 F130",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#FGAnimate:[#id:#F130,#memberRange:[510],#loop:0,#speed:0],
			#FGAnimate:[#id:#F131,#memberRange:[523],#loop:0,#speed:0],
			#Execute:[#id:#T19],
			#SetTargetTriggerState:[#id:#T22,#status:0],
			#PlaySound:[#soundname:"env_deactivate",#type:#PRIO,#loop:1,#rad:800,#Pos:point(102,154),#id:0,#pan:0,#PRIO:3]
		],
		#time:10000,
		#color:15,
		#Pos:point(102,152),
		#PlayerPos:point(102,154),
		#SkillType:#Code,
		#infoID:#AT60,
		#sitting:1
	],
	[
		#id:#T19,
		#comment:"Disable Motion 3 F131",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#FGAnimate:[#id:#F130,#memberRange:[510],#loop:0,#speed:0],
			#FGAnimate:[#id:#F131,#memberRange:[523],#loop:0,#speed:0],
			#Execute:[#id:#T18],
			#SetTargetTriggerState:[#id:#T22,#status:0],
			#PlaySound:[#soundname:"env_deactivate",#type:#PRIO,#loop:1,#rad:800,#Pos:point(88,166),#id:0,#pan:0,#PRIO:3]
		],
		#time:10000,
		#color:16,
		#Pos:point(86,166),
		#PlayerPos:point(88,166),
		#SkillType:#Code,
		#infoID:#AT60,
		#sitting:1
	],
	[
		#id:#T2,
		#comment:"Camera Alarm 1 F134",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#GuardDoMission:[#id:#G6,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G6,#action:#RUNTO,#Blinded:0,#Data:[#Pos:point(47,77)]],
			#GuardDoMission:[#id:#G13,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G13,#action:#RUNTO,#Blinded:0,#Data:[#Pos:point(50,77)]],
			#GuardDoMission:[#id:#G15,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G15,#action:#RUNTO,#Blinded:0,#Data:[#Pos:point(44,77)]],
			#PlaySound:[#soundname:"guard_MainAlarm",#type:#PRIO,#loop:30,#rad:800,#Pos:point(88,166),#id:1,#pan:0,#PRIO:5],
			#UndoTrigger:[#id:#T2]
		],
		#time:0,
		#color:0,
		#Pos:point(0,0),
		#PlayerPos:point(2,0),
		#SkillType:#Tech
	],
	[
		#id:#T20,
		#comment:"Motion Larm 1",
		#type:#target,
		#chartypes:[
			#Player
		],
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#PlaySound:[#soundname:"guard_MainAlarm",#type:#PRIO,#loop:30,#rad:800,#Pos:point(88,166),#id:1,#pan:0,#PRIO:5],
			#LevelFail:[#time:2000,#reason:#F03]
		],
		#time:0,
		#color:128,
		#PlayerPos:point(2,0)
	],
	[
		#id:#T21,
		#comment:"Motion Larm 2",
		#type:#target,
		#chartypes:[
			#Player
		],
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#PlaySound:[#soundname:"guard_MainAlarm",#type:#PRIO,#loop:30,#rad:800,#Pos:point(88,166),#id:1,#pan:0,#PRIO:5],
			#LevelFail:[#time:2000,#reason:#F03]
		],
		#time:0,
		#color:129,
		#PlayerPos:point(2,0)
	],
	[
		#id:#T22,
		#comment:"Motion Larm 3",
		#type:#target,
		#chartypes:[
			#Player
		],
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#PlaySound:[#soundname:"guard_MainAlarm",#type:#PRIO,#loop:30,#rad:800,#Pos:point(88,166),#id:1,#pan:0,#PRIO:5],
			#LevelFail:[#time:2000,#reason:#F03]
		],
		#time:0,
		#color:130,
		#PlayerPos:point(2,0)
	],
	[
		#id:#T23,
		#comment:"SFX - bg",
		#type:#level,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#PlaySound:[#soundname:"amb_haag_garden_2",#type:#BG]
		],
		#startTime:0,
		#time:0,
		#PlayerPos:point(189,35)
	],
	[
		#id:#T24,
		#comment:"SFX - water",
		#type:#level,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#PlaySound:[#soundname:"bg_env_haag1_water",#cast:"Sound",#type:#BGFX,#rad:600,#Pos:point(78,171),#looptime:0,#loop:0]
		],
		#startTime:0
	],
	[
		#id:#T27,
		#comment:"SFX - crickets",
		#type:#level,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#PlaySound:[#soundname:"env_cricket2",#type:#BGFX,#loop:0,#rad:400,#Pos:point(50,20),#looptime:0]
		],
		#startTime:0,
		#time:0,
		#PlayerPos:point(2,0)
	],
	[
		#id:#T28,
		#comment:"SFX - dogs",
		#type:#level,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#PlaySound:[#soundname:"env_hounds",#type:#BGFX,#loop:0,#rad:800,#Pos:point(200,15),#looptime:25000]
		],
		#startTime:0,
		#time:0,
		#PlayerPos:point(2,0)
	],
	[
		#id:#T29,
		#comment:"Level Failed - Any Guard Dead",
		#type:#level,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			#GuardDead:[#any]
		],
		#Commands:[
			#LevelFail:[#time:2000,#reason:#F11]
		],
		#startTime:0,
		#time:0,
		#PlayerPos:point(70,48)
	],
	[
		#id:#T3,
		#comment:"Camera Alarm 2 F135",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#GuardDoMission:[#id:#G2,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G2,#action:#RUNTO,#Blinded:0,#Data:[#Pos:point(83,56)]],
			#GuardDoMission:[#id:#G3,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G3,#action:#RUNTO,#Blinded:0,#Data:[#Pos:point(86,56)]],
			#GuardDoMission:[#id:#G4,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G4,#action:#RUNTO,#Blinded:0,#Data:[#Pos:point(89,56)]],
			#GuardDoMission:[#id:#G7,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G7,#action:#RUNTO,#Blinded:0,#Data:[#Pos:point(86,53)]],
			#PlaySound:[#soundname:"guard_MainAlarm",#type:#PRIO,#loop:30,#rad:400,#Pos:point(135,90),#id:1,#pan:0,#PRIO:5],
			#UndoTrigger:[#id:#T3]
		],
		#time:0,
		#color:0,
		#Pos:point(0,0),
		#PlayerPos:point(2,0),
		#SkillType:#Tech
	],
	[
		#id:#T4,
		#comment:"Camera Alarm 3 F133",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#GuardDoMission:[#id:#G11,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G11,#action:#RUNTO,#Blinded:0,#Data:[#Pos:point(97,133)]],
			#GuardDoMission:[#id:#G12,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G12,#action:#RUNTO,#Blinded:0,#Data:[#Pos:point(100,133)]],
			#GuardDoMission:[#id:#G13,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G13,#action:#RUNTO,#Blinded:0,#Data:[#Pos:point(103,133)]],
			#GuardDoMission:[#id:#G14,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G14,#action:#RUNTO,#Blinded:0,#Data:[#Pos:point(100,130)]],
			#PlaySound:[#soundname:"guard_MainAlarm",#type:#PRIO,#loop:30,#rad:400,#Pos:point(135,90),#id:1,#pan:0,#PRIO:5],
			#UndoTrigger:[#id:#T4]
		],
		#time:0,
		#color:0,
		#Pos:point(0,0),
		#PlayerPos:point(2,0),
		#SkillType:#Tech
	],
	[
		#id:#T5,
		#comment:"Camera Alarm 4 F132",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#GuardDoMission:[#id:#G2,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G2,#action:#RUNTO,#Blinded:0,#Data:[#Pos:point(192,50)]],
			#GuardDoMission:[#id:#G3,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G3,#action:#RUNTO,#Blinded:0,#Data:[#Pos:point(195,50)]],
			#GuardDoMission:[#id:#G8,#action:#SETREACTIONSTATE,#Data:[#reactionstate:3]],
			#GuardDoMission:[#id:#G8,#action:#RUNTO,#Blinded:0,#Data:[#Pos:point(198,50)]],
			#PlaySound:[#soundname:"guard_MainAlarm",#type:#PRIO,#loop:30,#rad:400,#Pos:point(135,90),#id:1,#pan:0,#PRIO:5],
			#UndoTrigger:[#id:#T5]
		],
		#time:0,
		#color:0,
		#Pos:point(0,0),
		#PlayerPos:point(2,0),
		#SkillType:#Tech
	],
	[
		#id:#T6,
		#comment:"Init",
		#type:#level,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#FGAnimate:[#id:#F136,#memberRange:[555],#loop:0,#speed:0],
			#FGAnimate:[#id:#F137,#memberRange:[555],#loop:0,#speed:0],
			#FGAnimate:[#id:#F138,#memberRange:[566],#loop:0,#speed:0],
			#FGAnimate:[#id:#F131,#memberRange:[513,515,517,519,521],#loop:1,#speed:150],
			#FGAnimate:[#id:#F130,#memberRange:[500,502,504,506,508],#loop:1,#speed:150],
			#FGAnimate:[#id:#F129,#memberRange:[539,541,543,545,547],#loop:1,#speed:150],
			#FGAnimate:[#id:#F128,#memberRange:[526,528,530,532,534],#loop:1,#speed:150],
			#FGAnimate:[#id:#F127,#memberRange:[487,489,491,493,495],#loop:1,#speed:150],
			#FGAnimate:[#id:#F126,#memberRange:[474,476,478,480,482],#loop:1,#speed:150],
			#FGAnimate:[#id:#F125,#memberRange:[513,515,517,519,521],#loop:1,#speed:150],
			#FGAnimate:[#id:#F124,#memberRange:[500,502,504,506,508],#loop:1,#speed:150],
			#FGAnimate:[#id:#F123,#memberRange:[487,489,491,493,495],#loop:1,#speed:150],
			#FGAnimate:[#id:#F122,#memberRange:[474,476,478,480,482],#loop:1,#speed:150]
		],
		#startTime:0
	],
	[
		#id:#T7,
		#comment:"Activate 1",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#Activate:[#id:#T9,#time:0],
			#FGAnimate:[#id:#F137,#memberRange:[555,555,555,555,555,553],#loop:1,#speed:80],
			#PlaySound:[#soundname:"env_bomb_disarmed",#type:#PRIO,#loop:1,#rad:800,#Pos:point(233,75),#id:0,#pan:0,#PRIO:3],
			#SetObjectiveMinimapState:[#num:1,#state:1]
		],
		#time:10000,
		#color:2,
		#Pos:point(232,74),
		#PlayerPos:point(233,75),
		#SkillType:#Code,
		#infoID:#AT75
	],
	[
		#id:#T8,
		#comment:"Activate 2",
		#type:#object,
		#ObjectiveReqs:[
			
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#Activate:[#id:#T9,#time:0],
			#FGAnimate:[#id:#F136,#memberRange:[555,555,555,555,555,553],#loop:1,#speed:80],
			#PlaySound:[#soundname:"env_bomb_disarmed",#type:#PRIO,#loop:1,#rad:800,#Pos:point(50,175),#id:0,#pan:0,#PRIO:3],
			#SetObjectiveMinimapState:[#num:2,#state:1]
		],
		#time:10000,
		#color:5,
		#Pos:point(49,174),
		#PlayerPos:point(50,175),
		#SkillType:#Code,
		#infoID:#AT75
	],
	[
		#id:#T9,
		#comment:"Objective 2 - Done",
		#type:#object,
		#ObjectiveReqs:[
			#T7,
			#T8
		],
		#SpecialReqs:[
			:
		],
		#Commands:[
			#Activate:[#id:#T10,#time:0],
			#SetObjectiveState:[#ObjectiveNum:2,#state:1]
		],
		#time:0,
		#color:0,
		#Pos:point(0,0),
		#PlayerPos:point(2,0),
		#SkillType:#Tech
	]
]